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The Elder Scrolls 6 Is Developed on Creation Engine 3

In a recent episode of the Kinda Funny Gamecast, The Elder Scrolls 6 director Todd Howard revealed that the upcoming game is being developed on Creation Engine 3. He said the game will mark a return to form for Bethesda titles that players have come to expect. Howard explained that the studio spent “the last several years bringing Creation Engine 2, which powers Starfield, up to Creation Engine 3, which is going to power Elder Scrolls 6 and beyond.”

“In many ways, Fallout 76 and Starfield are a little bit of a creative detour from kind of that classic Elder Scrolls, Fallout, where you are exploring a world in a certain way,” Howard said. “As we come back to Elder Scrolls 6 that we are doing now, we are coming back to that classic style that we’ve missed, that we know really, really well.”

“We have a style of game we really, really like, that people expect from us, and there is a lot of innovation to be done there still, so when you step into a world, you feel like you are experiencing it for the first time. We’re happy with where [Elder Scrolls 6] is headed right now.”

In a GQ article back in November, The Elder Scrolls 6 director Todd Howard revealed that despite over seven years since its announcement, the game is “still a long way off.” “I’m preaching patience. I don’t want fans to feel anxious,” he said. “I like to just announce stuff and release it. My perfect version – and I’m not saying this is going to happen – is that it’s going to be a while and then, one day, the game will just appear.”

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Abdul Saad

Abdul Saad is a seasoned entertainment journalist and critic and has been writing for five years on multiple gaming sites. When he isn't writing or playing the latest JRPG, he can be found coding games of his own or tinkering with something electrical.

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