Category: Features

Anthem’s Endgame is Seriously Under-Cooked

This weekend details emerged about what we’re going to expect for Anthem’s end-game at launch. It was disappointing, to say the least, but the game does have the potential to grow into some really special. Today, we’re going to be looking at exactly what endgame will consist of and whether players should be getting stuck in straight away or waiting to see how the game looks when the dust settles.

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Why Sekiro Has no Multiplayer and Why it’s Great News for Boss Fights

Sekiro: Shadows Die Twice follows a long legacy of Fromsoftware games, and part of that legacy has been multiplayer. In Dark Souls and Bloodborne, players could challenge each other or help each other. In Sekiro, there will be no multiplayer elements to speak of. You are truly a lone shinobi, wandering a land filled with only enemies. Today, we’re going to be taking a look at why that might be good news, and how it’s going to change the landscape of Sekiro’s boss battles and further beyond.

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