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Toki Tori 2+: Nintendo Switch Edition is Out Now!

Toki Tori 2+: Nintendo Switch Edition is Out Now!

Experience Toki Tori’s Epic Puzzle Adventure on the go, for the first time ever, as Toki Tori 2+: Nintendo Switch Edition is OUT NOW in the Nintendo eShop.

The game goes on sale at 10 AM local time wherever you live, with a limited-time introduction price of 9.99 $/€. On March 9th, the price returns to 14.99.

Check out the launch trailer of Toki Tori 2+: N intendo Switch edition, featuring some gameplay footage:

“Experience Toki Tori’s Epic Puzzle Adventure on the go, for the first time ever, as Toki Tori 2+: Nintendo Switch Edition is OUT NOW in the eShop. It goes on sale at 10 AM local time wherever you live, with a limited-time introduction price of 9.99 $/€. On March 9th, the price returns to 14.99. So grab it now!

Of course it’s great that you can now play the game wherever you are, thanks to the Switch’s hybrid hardware design. But we’re not talking about that! We’re talking about the new stuff, big and small, that we worked on for months.

Continuous improvement

At first blush, Toki Tori 2+: Nintendo Switch Edition may simply seem like it’s the same great game we released in April 2013 on Wii U. But in fact, in the nearly five years since that initial release, we kept improving the game.

When we brought it to Steam in July 2013, we included achievements, a whole bunch of new puzzles, better presentation and even a level editor (that we unfortunately can’t bring te consoles). We felt the game had become so much better, we added a plus to the title.

Then, when we launched it on PlayStation 4, exactly two years ago, we included a new hints system.

And now on Switch, we again made a major effort to make the game better. Somehow, though, we kept our programmers from adding more plusses to the title!

So what exactly did we change? First of all, here’s our official line on what’s new:

  • Toki Tori 2+ is better than ever on Nintendo Switch, with lots of gameplay tweaks and even some new secrets and puzzle solutions. Plus, you can now create checkpoints wherever you like, allowing for easy experimentation.
    • Tweaked gameplay, new secrets and solutions
    • Buttery smooth graphics at 60 fps
    • Featuring in-game Achievements
    • HD Rumble support
    • Video capture support

Unfortunately, such a short marketing message doesn’t convey all the detail that went into this version. So let us elaborate on a few points:

A great Switch release

First of all we wanted to make this a great Switch release, plain and simple. Like our first Switch release, RIVE: Ultimate Edition, Toki Tori 2+ runs at full resolution (1080p in TV Mode, 720p in Handheld Mode) and at 60 fps. We also made sure to fully support HD Rumble and video capture.

On top of that, we built a completely new menu system that’s much faster than the old one, including our own in-game achievements implementation (again, like RIVE). So you can hunt for achievements on a system without native support for them!

Teaching an old bird some new songs

We added the possibility to create a checkpoint wherever you like. So if you want to experiment to solve a puzzle, you can whistle the checkpoint melody (if you’ve discovered it) to spawn a checkpoint. If you die after that, or whistle the rewind melody, you’ll return to the checkpoint you just created.

Additionally, we improved the fast-travel melody. It can now be used (almost) anywhere, so no need to be above ground and near a checkpoint anymore!

Finally, we took out the map melody. Instead, we gave you a button to get a better view of the world!

Plus tons of other things

After all these years, we felt it was time to go through the entire game to fix little niggles, and even add something new and better here and there. Our main goal was to make the gameplay more predictable, decreasing the chance that when you already know how to solve a puzzle, you’ll still fail at executing your plan.”

For more information on Toki Tori 2+: Nintendo Switch Edition, visit its official website.

Paúl Ordóñez

The Freddy Fazbear of Gaming Instincts, Paul was brought in by the editor in chief Luis to contribute with the news portion of the website along with Manuel, and together, they are bringing the daily news and content relevant to gaming for the viewers to enjoy. Paul is an avid Monster Hunter Fan, and an insanely commited gamer with lots of great insights and very open minded about new forms of games as well.

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