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Telltale Games: Kevin Bruner Confirms Studio Closure

Telltale Games: Kevin Bruner Confirms Studio Closure

Telltale Games is officially closing its doors. Telltale laid off 90% of its staff, leaving only 25 of previously 250 employees. All games that had been in development were canceled, and the remaining skeleton crew was kept to complete the five-part series Minecraft: Story Mode for Netflix. According to reports, Wolf Among Us and the recently announced Stranger Things game have been canceled.

Co-founder Kevin Bruner confirmed the news in a post on his personal site today titled “Telltale Closure,” Bruner wrote that he is “saddened for the people who are losing their jobs at a studio they love. And I’m also saddened at the loss of a studio that green-lit crazy ideas that no one else would consider.”

The company was founded in June 2004 by Kevin Bruner, Dan Connors and Troy Molander, initially employing video game designers formerly of LucasArts. Telltale’s business model revolves around episodic gaming and digital distribution, and the company is best known for its various graphic adventure game series based on licensed properties.

Read the official statement released via Twitter here:

“Moments after rumors began to surface that Telltale Games was being hit with huge layoffs and possibly shutting down, co-founder Kevin Bruner confirmed the news via his Bruner House website.

Bruner left Telltale Games a while back due to differences between himself and the Board of Directors at the time, but obviously still knows what’s going on at the company. He made a statement, which in part says the following:

“Today, I’m mostly saddened for the people who are losing their jobs at a studio they love. And I’m also saddened at the loss of a studio that green-lit crazy ideas that no one else would consider. I’m comforted a bit knowing there are now more talented people and studios creating games in the evolving narrative genre. While I look forward to those games and new developments, and continuing to contribute,  I will always find “A Telltale Game” to have been a unique offering.”

Read the full article at PlayStation LifeStyle.

Don’t miss any of the latest gaming news at Gaming Instincts.

Guillermo Ortega

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