|       HOME        |        REVIEWS       |       GAMES        |       STREAM        |        CONTACT       |


Rumor: Rare is Working on Two New Games

Share on facebook
Share on google
Share on twitter
Share on linkedin
Share on pinterest
Share on print
Share on email

Rumor: Rare is Working on Two New Games

NeoGaf member SOR5, posted on that site in 2016 that apparently Rare is working on two IP’s they aren’t ready to discuss yet, with two smaller teams within Rare. Where possibly they will show them at Gamescom. (not counting Sea of Thieves)

Check out a Podcast from 2016 where it was mentioned this rumor:

SOR5 stated:

“Source comes from The Inner Circle Podcast of TICGN.com, from what I know the man in the middle (Kor x Kal El I think he goes by) is someone who has hosted interviews/talked personally with Xbox executives such as Phil Spencer and Mike Ybarra and has regular talks with other notable figures at the Xbox division so there’s a bit of credibility, but he doesnt say who he got this information from (apart from ‘some people at E3’) so take it with buckets/truckloads/freighters of salt. “Two extra IP’s” is also vague as it could mean existing IP’s, new IP’s or both.”

This would mean three different teams at Rare would be working on Sea of Thieves, Game X and Game Y simultaneously.

About Rare

Rare is a British video game developer located in Twycross, Leicestershire. The company was established in 1985 by Tim and Chris Stamper, founders of Ultimate Play the Game. During its early years, Rare was backed by an unlimited budget from Nintendo, primarily concentrated on Nintendo Entertainment System (NES) games. During this time they created successful titles such as Wizards & Warriors, Battletoads, and R.C. Pro-Am. Rare became a prominent second-party developer for Nintendo, who came to own a large minority stake of the company. During this period, Rare received international recognition and critical acclaim for games such as Donkey Kong Country, GoldenEye 007, Banjo-Kazooie, Perfect Dark, and Conker’s Bad Fur Day.

In 2002, Microsoft acquired Rare, who retained their original brand, logo, and most intellectual properties. It has since focused on developing games exclusively for Microsoft Studios’ video game consoles. Their releases include Kameo: Elements of Power, Perfect Dark Zero and Viva Piñata. In 2007, founders Tim and Chris Stamper left the company to pursue “other opportunities” and, in 2010, the company’s focus shifted to the Xbox Live Avatar and Kinect, releasing three different Kinect Sports games. In 2015, Rare released Rare Replay, a compilation of 30 games produced by the company to celebrate their 30th anniversary. Rare is currently working on Sea of Thieves, a multiplayer adventure game.

Several key employees left Rare to form their own companies, such as Free Radical Design and Playtonic Games. Rare was widely recognised by the gaming industry and received numerous accolades from critics and journalists. The company has often been described as secretive and seclusive.”

For more information, visit this article’s source.

0 0 votes
Article Rating
Notify of
Inline Feedbacks
View all comments