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Forgive Me My Henchmen – Official Trailer

Forgive Me My Henchmen – Official Trailer

EezyStreet has released the official trailer for Forgive Me My Henchmen – play as the typical action movie head bad guy, deploying henchmen and sabotaging a building to delay an unstoppable one-man army.

Guide your crimelord through 20 levels of carnage and action in a game where all the action movie stereotypes work against you. You may rig a floor with explosives, but the vigilante dramatically escapes through a window moments before detonation. You then deploy some tommy-gun wielding mafioso to pump the vigilante full of hot lead, yet your mafioso can’t seem to hit him, no matter how much they try.

You may not be able to stop the vigilante, but with eight henchmen and various items at your disposal, at least you can slow him down. You reinforce a door with a large cabinet and some goons. The vigilante takes six kicks before he breaks through. As he uppercuts a goon in the face, you place a detonator on an explosive barrel, and then you wait until the vigilante gets close…

In each level, it is the vigilante who picks up upgrades. Use your henchmen and items strategically if you hope to delay an ever evolving vigilante long enough to escape.

Forgive Me My Henchmen will be running a kickstarter campaign through the month of March and, if the kickstarter campaign is successful, will be aiming to have a mid-July launch for PC and Mac. Eventually, the game will also be made available for Android and iOS.

Check out the Trailer:

Forgive Me My Henchmen is a 2D tower defence game where you get to play as the typical action movie head ‘bad guy’, who is deploying henchmen and sabotaging the building in an effort to stop a one-man army action hero.

More info at – Source

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Manuel Alvarez

Manuel Alvarez, a budding writer and the Leroy Jenkins of Final Fantasy XIV, he decided to join the Gaming Instincts team to contribute with the news portion of the website, from humble beginnings, Manuel is currently a graphic designer working for the industry, but his burning passion for gaming and opportunities made him enter the world of game journalism and like everybody else in the team, he is eager to see where it will lead him in the future!

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