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Cyberpunk 2077 Will Contain Destructible Environments and Modding Potential

CD Projekt RED provided some new information regarding Cyberpunk 2077 at the developer’s community meeting, including destructible environments, modding, and a New Game+ feature.

According to CD Projekt RED, players will be able to destroy around ¾ of the objects around them in the environment. Furthermore, the developer plans to add car physics that exceed the standards of those in other open-world games. Dynamic weather will also not have an impact on gameplay, despite the world reacting to said weather. The day-night cycle will also impact gameplay organically.

The Cyberpunk 2077 team wants to add modding tools to the game as well, but is unsure whether or not that feature will be an absolute and is not ready to make an official statement regarding its implementation.

This information was shared by reddit member ‘shavod,’ who also included the following information:

“Story

– on the question about if we actually get an option to do exactly what Johnny said and burn the city down, the response was just: „Of course!”

– in terms of length, main story of the Cyberpunk 2077 might be a little shorter then in The Witcher 3, but will make up for it with much higher replayability. However at the same time they still didn’t measured the length of the entire game with all the encounters and smaller quests accounted for, only of the main story and major sidequests

Gameplay

– (the question was if the access to certain locations will be blocked based on the choices we made, like for example in the second act of The Witcher 2) most locations should be still available for us to visit, no matter what choices we’ll make, but our choices might determine to what extent we get to explore those places. Some locations however won’t be available outside of certain paths”

Cyberpunk 2077 is due to release on April 16, 2020 for Google Stadia, PC, PlayStation 4, and Xbox One.

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Dylan Warman

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Dylan Warman

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