Pearl Abyss has released the first major patch for Crimson Desert on PC. The update notably adds a private storage chest for additional inventory space, includes nerfs to some enemies and bosses, and introduces additional Abyss Nexuses for more fast travel points. Players will also now lose less stamina when blocking and using Nature’s Grasp, and bow camera movement has also been improved, alongside a range of bug fixes and optimizations. Crimson Desert launched on March 19 and is available now for PlayStation 5, Xbox Series, and PC via Steam.
The full patch notes:
Patch Notes Version 1.00.03
Quests
- Fixed an issue in the Chapter 2 quest “Reunion” where the cat would sometimes stop leading the way.
- Improved the Chapter 4 quest “Mysterious Pot” by making the symbol stop briefly when it reaches the correct position while repairing the ancient generator.
- Fixed an issue in “Turnali’s Request” where the quest would not complete if a Bekker Shield that had already been refined was refined again.
- Improved the notification to appear when crime status prohibit the quest from progressing.
Content
- Added more Abyss Nexuses across the continent of Pywel to improve fast travel via teleportation.
- Added the Private Storage that can be used to store items from your Inventory.
- The Private Storage is located at the initial temporary lodgings in Hernand and at the Howling Hill Camp.
- Reduced the time required to acquire knowledge.
- Changed skill observation to be only required once to learn before being able to use it.
- Adjusted when Force Palm is learned to allow players to use it much earlier in the game.
- Reduced the number of hits required to log trees.
- Changed logging so that trees are chopped with basic swings without aiming first.
- Decreased the QTE difficulty in the Arm Wrestling minigame and when pinned by an opponent (Mount).
- Improved the visibility of items that can provide knowledge by adding icons and tooltips that show the total number of knowledge acquired.
- Changed ore veins and collectibles to be discovered automatically when you are within a certain proximity: Regular Ores – 8m. Bonfire, Special Cooking Tool, Grindstone – 2m
- Improved Skybridge Alignment Devices in the Abyss to trigger immediately when placed in the correct activation point.
- Improved the visibility of Skybridge Alignment Devices within the Abyss to make them easier to locate.
- Improved the visibility of the circuit board attached to Axiom Force to show its lines while being moved.
- Improved camera movement when aiming a bow at a brazier and adjusted the range for lighting arrows accordingly.
- Added an indestructible brazier in front of the Lioncrest Watchtower.
- Improved the Trading Post UI to display Damiane, Oongka, and Kliff’s horses’ Inventory.
- Added effects for destroying facilities at enemy strongholds. The effects of facility destruction are as follows:
– Infirmary: Wounded enemies no longer return to the fight.
– Storage Facilities: Enemy Max Health -10%.
– Barracks Facilities: Enemy Attack -5. - Improved the visuals of certain puzzles for clarity.
- Increased the Health restored by ingredients and food items, and added new food to the Hernand Tavern.
- Increased the Lantern’s range for detecting clues.
- Reduced Stamina consumption for Nature’s Grasp.
- Fixed an issue where pets would fail to loot items under certain conditions.
- Changed certain items in the Witches’ shop to reset daily.
- Changed the properties of bismuth ore and how it is gathered.
– Petrification is now applied by default when you approach bismuth ore.
– Bismuth ore can now be mined using regular methods like a pickaxe, rather than requiring Lightning damage attacks. - Lowered the difficulty of the Marksmanship and Archery Contest minigames.
- Fixed an issue where the Abyss cell’s electric field would not disappear.
- Improved the visibility of the part that needs to be grabbed with Axiom Force on the Skybridge Alignment Device.
- Changed Visione to be automatically equipped and play after reading memory fragments with the Lantern.
- Fixed an issue in the Ethereal Pathway Abyss where players could not observe Force Palm if they did not step on the Abyss Nexus.
- Fixed an issue where Stamina was not consumed after a certain quest cutscene.
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