Zenimax Online Studios

ZeniMax Online Studios’ MMORPG Has Been Cancelled After Layoffs

According to a recent IGN post, the entire development team for the previously planned MMO Blackbird at Zenimax Online Studios has been laid off, and the game canceled. This is following the recent mass layoffs that hit several Microsoft Gaming divisions and subsidiaries. Blackbird was reportedly a brand new Sci-fi IP that’s been in development since 2018, and a new engine was being developed for it. The game was also only in pre-production and was going to enter full production soon. According to sources, the development team at the studio only learned about the title’s cancellation and layoffs after the internal email and news about the layoffs were out.

 

A message from Microsoft Gaming CEO Phil Spencer to staff regarding the layoffs via Windows Central:

Today we are sharing decisions that will impact colleagues across our organization. To position Gaming for enduring success and allow us to focus on strategic growth areas, we will end or decrease work in certain areas of the business and follow Microsoft’s lead in removing layers of management to increase agility and effectiveness. Out of respect for those impacted today, the specifics of today’s notifications and any organizational shifts will be shared by your team leaders in the coming days.

I recognize that these changes come at a time when we have more players, games, and gaming hours than ever before. Our platform, hardware, and game roadmap have never looked stronger. The success we’re seeing currently is based on tough decisions we’ve made previously. We must make choices now for continued success in future years and a key part of that strategy is the discipline to prioritize the strongest opportunities. We will protect what is thriving and concentrate effort on areas with the greatest potential, while delivering on the expectations the company has for our business. This focused approach means we can deliver exceptional games and experiences for players for generations to come.

Prioritizing our opportunities is essential, but that does not lessen the significance of this moment. Simply put, we would not be where we are today without the time, energy, and creativity of those whose roles are impacted. These decisions are not a reflection of the talent, creativity, and dedication of the people involved. Our momentum is not accidental—it is the result of years of dedicated effort from our teams.

HR is working directly with impacted employees to provide severance plan benefits (aligned with local laws), including pay, healthcare coverage, and job placement resources to support their transition. Employees whose roles were eliminated are encouraged to explore open positions across Microsoft Gaming, where their applications will be given priority review.

Thank you to everyone who has shaped our culture, our products, and our community. We will move forward with deep appreciation and respect for all who have contributed to this journey.

—Phil

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