Microsoft may have confirmed the existence of the rumored Project Lockhart, according to the keen eye of security researcher TitleOs, a”LockhartProfiling” was found in Microsoft’s June 2020 Games Development Kit.
TitleOS explains that the information was “not publicly available” … he found the confirmation of the discless console on “the PDF release notes for the GDK (GameCore Development Kit)”.
Interestingly, there seems to be a typo in the codename of the console, “Lockhard”. However, it still confirms that some games might be developed with the following three options:
- Scarlett Dev Kit: Default, AnacondaProfiling, and LockhartProfiling modes.
- Xbox One X Dev Kit: Default and Xbox One S modes.
- Xbox One S Dev Kit: Default Mode.
— TitleOS (@XB1_HexDecimal) June 26, 2020
LockhardProfiling Mode’s description explains that GPU Capture may fail if the title is using all available title memory. This description is very important, as it might confirm that the allegedly Xbox Series S will not just be a discless version of the Series X, but a different hardware, designed to crush PlayStation 5’s aspirations.
Disclaimer – This information has not been verified, therefore this is not factual.
What it’s being rumored about Xbox Series S is that it will launch for a significantly lower price compared to its Japanese counterpart, the PlayStation 5. The console will have a modest hardware compared to the Series X and would not support 4K gaming, while maintaining next-gen games’ support.
The Xbox Series S is expected to be the entry level Xbox console, the all digital version of the Series X is expected to feature a more compact design and a overall lower production cost. The console would also have a discrete hardware capable of playing next gen games, while maintaining a competitive price. Lockhart would still conserve some of the key components that boast the Series X, for example, the NVMe storage device.