2K announced today a new game in the WWE 2K franchise, called WWE 2K Battlegrounds, the game is not a wrestling simulation, but an arcade fighting game.
Today’s announcement follows the cancellation of WWE 2k21, after WWE 2K20 became one of the worst wrestling games ever made, 2K has not decided to kill the franchise who offers a more mature simulation game, but certainly, the development team needs time to make things right for the large community of fans the game has.
Let’s begin with a surprise… We’ve got two words for you: NEW GAME! We’re thrilled to introduce you to WWE 2K Battlegrounds, a completely new WWE gaming experience that will feature arcade-style action and over-the-top Superstar designs, environments and moves. We’re focusing on social pick-up-and-play fun, but with plenty of depth for those who want to get way into it.
WWE 2K Battlegrounds’ teaser trailer reveals the main gameplay feature, “a brawl without limits”, it seems like every character will have an special attack and the game will be focused at a younger audience.
WWE 2K Battlegrounds is being developed by Saber Interactive, the studio responsible for NBA 2K Playgrounds. The game is scheduled to be released in fall 2020. 2k describes this game as “a completely new WWE gaming experience that will feature arcade-style action and over-the-top Superstar designs, environments and moves.”
While this is not exactly what the fans were expecting, there are promising signs from the 2k’s hierarchy that suggest their commitment to fans and the WWE franchise. A new Executive Producer has been appointed, Patrick Gilmore who is a veteran in the industry, he worked for the Sega Genesis version of Aladdin, and also worked on Medal of Honor, Killer Instincts and Amazon’s New World.