Soulcalibur VI

The Guardian of The Vault, Voldo Is Coming to Soulcalibur VI

The Guardian of The Vault, Voldo is coming to Soulcalibur VI

Bandai Namco Entertainment recently announce the return of The Guardian of The Vault, Voldo is coming to Soulcalibur VI, armed with this signature Katar, Manas & Ayus, he will slash anyone foolish enough to steal his treasures. Soulcaibur VI is launching 19th October, 2018 for PlayStation 4, Xbox One and PC.

Soulcalibur VI was announced during The Game Awards 2017 by Bandai Namco Entertainment. The game will be released on PlayStation 4, Xbox One, and PC. Development on the game began over three years ago. According to Bandai Namco, the game will be more focused on story elements.

Check the reveal trailer down below:

“Voldo is a series mainstay, having made his debut in the 1995 arcade game Soul Edge. He is one of only five Soulcalibur characters to have made an appearance in every main installment in the franchise.

Bandai Namco has confirmed 15 characters for the game’s roster, including returning fighters Taki, Talim, Ivy, Zasalamel, Sophitia, Mitsurugi, Nightmare, Xianghua and Kilik, as well as newcomer Grøh and guest character Geralt of Rivia.

Voldo was the right-hand man to Vercci, an arms dealer with the nickname “Merchant of Death”, and was tasked to protect the Money Pit, where all of Vercci’s treasures were kept after his death. After spending years in the dark depths of the Money Pit, Voldo lost his eyesight but gained a heightened sense of hearing and awareness, making him extremely deadly to those who dared to enter the Money Pit in search of riches.

Like Bandai Namco’s previous fighting game, Tekken 7, Soulcalibur VI will run on Unreal Engine 4 with the game’s producer being Motohiro Okubo. According to Okubo, the title’s code name was “Luxor” due to the team’s intentions on making the game feel brighter like it was in the first Soulcalibur. Additional mechanics will help educate players on the game’s learning curve, such as the previously-mentioned Reversal Edge.”

For more information read the full article at Polygon.

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