Vampyr Combat System Detailed
Focus Home Interactive recently dropped some new information regarding Vampyr’s combat system, which will feature RPG elements and choices throughout. The game is currently in development by Dontnod Entertainment, and is set to come out for PC, PS4 and Xbox One next year.
Through the experience gained in the course of the game will unlock the skills laid out in a non-linear, getting more and more powerful attacks and abilities. Jonathan’s skills may be fitted loosely, allowing you to create a character that suits your style of play. You can act aggressively and inflict more damage, or use skill can hold off enemies more effectively.
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“A nonlinear skill tree will unlock through experience gained and will open up more powerful attacks and abilities. Jonathan is able to equip these abilities in any order, effectively allowing you to create your own archetypes to match your play style. Play aggressively and deal greater damage, or more securely, focusing on crowd-control and keeping enemies at bay.
Skills can be evolved two different ways. For example, Spring, a skill that allows you to rush instantly to a distant enemy, can be developed to either deal area-of-effect damage or grant temporary invincibility. The choice is yours!”
More info at – Source