Unity Announces Collaboration With NVIDIA – Real- Time Ray Tracing Supported

Unity Announces Collaboration With NVIDIA – Real- Time Ray Tracing Supported

Unity announced today at GDC 2019 a collaboration between them and the GPU giants NVIDIA in order to bring Real-Time Ray Tracing technologies to the Unity engine. It’s expected to arrive to players later this year. Now with NVIDIA will have more games to showcase the potential of Ray Tracing on different kinds of games as until now it was showcased on 3D games like Metro Exodus and Battlefield V.

If you are still thinking if there is enough games to support this new technology let me name a few that will be best played on a NVIDIA RTX GPU: Final Fantasy VII Remake, Gears 5, and Shenmue III to name a few.

Check the video below to understand how NVIDIA’s Real-Time Ray Tracing works:

Natalya Tatarchuk, Vice President of Graphics at Unity Technologies, said in a statement:

“As part of our commitment to best-in-class visual fidelity graphics, we rolled out the preview of the High Definition Render Pipeline (HDRP) last year – a highly-optimized, state-of-the-art raster-based solution capable of achieving stunning graphics in real-time on consumer hardware. We built HDRP with the future in mind and today we’re excited to announce that we are working with NVIDIA to adopt its RTX real-time ray tracing capabilities so we could bring this technology to all.

Real-time ray tracing moves real-time graphics significantly closer to realism, opening the gates to global rendering effects never before possible in the real-time domain.”

Bob Pette, Vice President of Professional Visualization at NVIDIA, added:

“Until NVIDIA RTX, real-time ray tracing was perpetually on the horizon. Now millions of developers working in Unity can achieve amazing graphics with lightning speed. Unity’s plug-and-play resources for developers and popularity with brands large and small make its users a natural audience to take advantage of RTX ray tracing capabilities.”

The superb illumination and reflections capabilities of the Ray Tracing were showcased in a demo by Unity created in collaboration with BMW. The car chosen it’s the beautiful 2019 BMW 8 Series Coupe, tell me in the comments if you can spot the real car from the rendered one take a look at it below:


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