Bluepoint’s acquisition by Sony must have been a momentous occasion for the two companies, but it was inconsequential to those watching. It was like a couple who had been living together for five years then finally got married. It’s no surprise and, besides, the majority of people thought they were married in the first place. With that being said, the acquisition was still a long time coming and a big win for Sony. Bluepoint is a master of remakes, somehow, perfecting the delicate balance of recapturing the original’s magic while bringing it into the modern era.
We can’t wait to see what Bluepoint does next, but, out of celebration, let’s take a trip down Bluepoint’s repertoire and see what this studio is capable of. It has been responsible for many ports and remakes throughout the year all of which helped rejuvenate PlayStation’s most historic gaming moments.
5. Uncharted: The Nathan Drake Collection
The adventures of Nathan Drake screams old and outdated from its linear nature to its streamlined cover mechanics. At the time, though, the original trilogy introduced a cinematic and blockbuster experience that changed games moving forward. Storylines started to feel like movies and characters started to find themselves in death-defying set-pieces. Nathan Drake was a big reason for this game industry transition.
It was a no-brainer, then, to put all of Drake’s adventure into one, cohesive package. Uncharted fans now have a hub where they can replay their favorite puzzles and action sequences, calling back to a simpler time of video game design. Not to mention the sheer amount of praise Uncharted 2: Among Thieves received for pushing the boundaries of cinematic storytelling.
The graphical capabilities of Uncharted 2 and 3 were already stellar, leaving little work and modernization on Bluepoint’s part. The first game, Drake’s Fortune, did suffer from the progress of time and needed a significant revampment, but there were few changes made beyond upscaled visuals. This lack of overall improvement and the missing component of multiplayer makes this remake the least of the best.
4. Metal Gear Solid HD Collection
Collections, which seemed to be much more prominent during the PlayStation 3 era, is one of the most exciting and consumer-friendly prospects in the game industry. It combines the best of a franchise into one package with an upgrade to graphics and performance. In this HD collection, we see the bundle of Metal Gear Solid 2: Son’s of Liberty, Metal Gear Solid 3: Snake Eater, and Metal Gear Solid: Peace Walker.
Son’s of Liberty introduced the series to the wonky narrative elements the franchise is known for and brought players a new protagonist in the form of Raiden. This entry is ranked as the best of the series, according to Metacritic, making it a welcome addition to any collection. Peace Walker was another solid release even though its platform – the PSP – was somewhat limiting and Snake Eater transitioned the franchise into new territory.
From Bluepoint’s side of things, as the title portrays, the games were upgraded to match the HD capabilities of the time’s modern console, the PS3. It was a successful attempt at bringing classics into the current era barring the absence of some more refined, modern takes on stealth gameplay. Then again, Bluepoint Games prides itself on keeping the original gameplay intact.
3. God of War Collection
The angry, revenge-fueled Kratos is one of PlayStation’s biggest assets. When other franchises like Infamous and Resistance have puttered out, God of War has remained a dominant force in the PlayStation lineup. The God of War Collection bundles the start of Kratos’ journey, a time of much violence and anguish. It came at the exact right time, bringing two PS2 classics to the current generation four months before the third entry rocked the gaming world.
As per Bluepoint’s tradition, the collection doesn’t change the original games in terms of gameplay, but, instead, the technical prowess alone was improved significantly. With the first games being rather dark (resolution-wise) and clunky, the PS3 upgrades were significant improvements. On top of the resolution bump, the frames were also increased to create a more fluid version of combat. This is essential for a game like God of War where fast-paced combos and countless enemies require a smooth gameplay experience.
2. Shadow of the Colossus
The jump from the PS3 to the PS4 was massive, ensuring a much better demonstration of Bluepoint’s technical prowess. Shadow of the Colossus was originally released for the PS2 and Bluepoint uprezzed it for the PS4, making it one of the most beautiful games for the system. Shadow of the Colossus was an excellent game that made a vast, empty world fun to explore. The colossus that Wander must kill are massive, melancholy beings that prove to be formidable foes and fun boss fights.
The bright vistas and grasslands made for a serene experience that was only possible through Bluepoint’s upgrades. The studio didn’t only solidify Shadow of the Colossus as one of the best PlayStation games but also improved it. The climbing, which was notoriously clunky and had some weirdly mapped buttons, was much easier and less infuriating. Bluepoint also added some collectibles for Wander to find throughout his travels. Suffice it to say, Bluepoint made some much-needed additions, more than they’ve ever done before, and kept the original’s integrity intact.
1. Demon’s Souls
The PS5 launched with only two true exclusives (games that didn’t also release on the PS4). Sony’s historic partner, Bluepoint Games, supported the PS5 launch, allowing people to push the new console to its limits. Demon’s Souls was definitely a worthy game to accompany the PS5 launch, receiving a 92 on Metacritic. The 60 fps mode, alone, was a major improvement that made the notoriously difficult game a little bit easier. The smooth movement made it easier to spot appropriate reactions, and fast loading made death less cruel.
The most impressive part, though, was the visuals. The detailed rubble, gloomy fog, and grey skies were a drastic improvement from the PS3’s blocky graphics. It’s not difficult to argue that Demon’s Souls was the most impressive-looking console game at the time. Additionally, Bluepoint appeased picky From Software fans by keeping the original’s inventory system, map layouts, and boss fights intact. With such solid remakes under their belt, we can’t wait to see what Bluepoint has in store next.