Unity Announces Collaboration With NVIDIA – Real- Time Ray Tracing Supported

Unity

Unity Announces Collaboration With NVIDIA – Real- Time Ray Tracing Supported Unity announced today at GDC 2019 a collaboration between them and the GPU giants NVIDIA in order to bring Real-Time Ray Tracing technologies to the Unity engine. It’s expected to arrive to players later this year. Now with NVIDIA will have more games to […]

Square Plans to Implement DLSS and Raytracing to Final Fantasy XV Windows Edition

Final Fantasy XV

Square Plans to Implement DLSS and Raytracing to Final Fantasy XV Windows Edition Final Fantasy XV Technical Director and Lead Programmer Takeshi Aramaki is planning to incorporate the NVIDIA Deep Learning Super-Sampling (DLSS) and the NVIDIA RTX based reflections into the game in the future. Takeshi also said that the technologies available in RTX GPU probably will change the way developers […]