Call of Duty: Modern Warfare Reboot + Dead Island 2, More – Primal Newscast #9

Primal Newscast Fable Reboot RR Martin FromSoft

Welcome to The Primal Newscast where Gaming Instincts goes over the hottest and most interesting news of the week that took place in the gaming industry. https://www.youtube.com/watch?v=-_hL3nKMiRk Rumor: Fable Reboot Announcement Arriving At E3 2019 A recent rumor from an industry insider claims that Forza Horizon developers Playground Games are currently and have been working […]

FromSoftware/R.R. Martin Game Codenamed “Great Rune”

Great Rune RR Martin FromSoft Title

The recent rumors surrounding the idea of Souls developer FromSoftware and author behind the books which inspired the Game of Thrones TV series, George R.R. Martin, collaborating on a new title have been in full force lately. The rumors first started earlier this year with leaks that an open-world game featuring numerous kingdoms had Martin […]

George R.R. Martin: “Consulted On A Video Out Of Japan”

Geroe RR Martin Hints At Video Game

Earlier this year we received a bit of a surprise rumor that swirled around Song of Fire and Ice author George R.R. Martin and the potential of working with Soulsborne and Sekiro developers FromSoftware. The rumor went on to describe an in-development title that took players through multiple kingdoms in an open-world setting allowing players […]

New Update For Sekiro: Shadows Die Twice Improves Strategic Approaches

Sekiro SDT Update Issued Today

FromSoftware’s Sengoku action-adventure title Sekiro: Shadows Die Twice has been out for nearly a month, and today Activision revealed the latest update for the game. Along with a flurry of bug fixes, the team also made several adjustments to many different features in the game. While no ‘Easy’ mode has been added to the game, […]

Sekiro’s Progression System Departs from Soulsborne: Here’s What We Know

Sekiros Progression System Departs from Soulsborne

Sekiro: Shadows Die Twice presents an entirely new direction for FromSoftware. Fans of Dark Souls and Bloodborne will immediately feel at home with the gameplay style of Sekiro, but it also comes with its fair share of new and interesting features. No longer, for example, will players be able to change the ‘fashion’ of their character. In fact, players will no longer be able to create or design a character at all.

Instead we will play exclusively as the Wolf, a Shinobi warrior sworn to protect a young prince. The story details are still shrouded in FromSoft’s trademarked mystery, but details about character progression and development are coming to light. Today, we’re going to be taking a look at what we know so far about it, and how you can expect to change and evolve as you play through Shadows Die Twice.

FromSoftware President Talks About Demon’s Souls Remaster

Demon's Souls

FromSoftware President Talks About Demon’s Souls Remaster FromSoftware’s President Hidetaka Miyazaki was recently interviewd by our fellows at Game Informer where they asked Mr. Miyazaki if there is some kind of possibility of bringing back Demon’s Souls as a remaster, and while the leader of FromSoftware didn’t look interested in the idea he said that […]

Here’s How Sekiro: Shadows Die Twice’s New Hub Area Works

Here's How The Hub Area Works In Sekiro: Shadows Die Twice

Sekiro’s hub area, called the Dilapidated Temple, will be instantly familiar to fans of From Software’s previous titles. Areas like the Firelink Shrine and Hunter’s Dream are synonymous with Miyazaki’s distinctive influence. These areas provide a safe place for the player to upgrade and improve their character, and the same goes for the Dilapidated Temple in Sekiro. Today, we’re going to take a look at exactly what you can expect to find there.

Sekiro: Shadows Die Twice is Different from Soulsborne and That’s Good

Sekiro is different and that's good.

Sekiro: Shadows Die Twice is the newest IP from FromSoftware, and it looks like it’s shaping up to really change the mechanics we know and love. For some From veterans, this is terrible news. For me, however, Sekiro looks to be transitioning many of the things we’ve come to take for granted in FromSoft games into something new. Something exciting. Today we’re going to be taking a look at how Sekiro departs from the classic FromSoft dynamic, and why that’s actually good.