Stellaris: Leviathans Feature Spotlight Video Released

Stellaris: Leviathans Feature Spotlight Video Released

Paradox Interactive today released a new feature spotlight video outlining some of the upcoming features that players can expect with the release of Leviathans on the 20th October. Stellaris Game Director Martin Anward talks us through the mysterious and formidable Guardians, reclusive Enclaves, and the potentially world-shattering War in Heaven.

Stellaris: Leviathans’ features include:

  • Guardians: Powerful space entities with mysterious origins and motives. Fight or investigate them to unlock technologies and gain access to great treasures.
  • Enclaves: Independent outposts of traders and artists who are willing to make a deal. Exchange resources, purchase information about the galaxy, or commission a great work of art for your empire.
  • War in Heaven: Where will your fledgling empire lie if two ancient Fallen Empires decide to renew old grievances in a War in Heaven? Will you err on the side of caution and take a side with the stronger power, or will you strike at both whilst they are occupied with their own titanic struggle?

Check out the Trailer:

“Guardians are powerful space creatures which protect great treasures or technologies. Some are actively hostile, while others are open to dialogue, though all are easily prickled. These look like the titular “Leviathans” of the expansion, and the trailer shows a number of cool alien designs.

Enclaves are space stations which house alien NPCs of three different types. Traders can help you exchange resources and – if they like you – may sell you rare ones; artists can uplift your people with great works of art, or by throwing festivals; while curators deal in information, and can sell you secrets concerning technologies, star systems or how to defeat a particular Guardian.

Finally, there’s the War in Heaven, a huge conflict that starts in the mid-game and engulfs the galaxy, as two ancient empires awake and go to war. All the galaxy’s residents, including the player, are forced to make difficult choices about whether to side with one of the belligerents, attempt to stay neutral, or even forge a third alliance.”

More info at – Source

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