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Sony Reveals New Details About the PS5’s 3D Audio

One of the most intriguing features of PlayStation 5 is definitely the console’s 3D audio, introduced by Mark Cerny during the technical reveal of the console, he suggests that the technology depends on the shape of the user’s ears and can be optimized by Sony to give the user more perception and awareness of situations outside the player’s perspective.

Sony has engineered a new set of headphones to take the best from the PS5’s Tempest audio, in the PlayStation Blog post, the company affirms that “on the PS5, you’ll be able to experience 3D Audio with the headphones that many of you already own,” which can be done “through the USB connection to the console, or by plugging your headphones into the DualSense wireless controller’s 3.5mm headset jack.”

The upcoming Pulse 3D wireless headset has been engineered to take full advantage of PS5’s 3D Audio capabilities. With a refined design, dual noise-cancelling microphones, and an array of easy-access controls, the Pulse 3D wireless headset offers a seamless experience for both the PS5 and PS4. We think it offers a fantastic audio experience for the PS5, but it isn’t the only way that fans can experience the increased presence and locality that we discussed in our last technical update.

Sony also affirms that some TV speakers can also feature a virtual surround sound, but the technology won’t be available t launch, the company makes clear that players who are serious about taking the best from the PlayStation 5 should use headphones as it is the “current gold standard for 3D Audio on PS5”.

According to Sony, PS5’s Tempest 3D AudioTech engine is designed to provide highly accurate audio positioning, which could “spell a major leap forward for gaming immersion”.

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Guillermo Ortega

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Guillermo Ortega

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