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Shenmue III Delayed to 2019

Shenmue III Delayed to 2019

Today, publisher Deep Silver announced that their anticipated game, Shenmue III, has been delayed to 2019. The launch date of the game was previously planned for the second half of 2018.

“The extra time will be used to polish the quality of the game even further, to the high standards it deserves and release the product in the best possible timeframe,” Deep Silver said in a statement.

In a Kickstarter blog post, the director Yu Suzuki commented, “To all of our backers, we are very sorry for the delay. After much discussion with our partners, Deep Silver, we have concluded that extending the release will allow us to deliver the game at its best. We promise to use this time to improve the quality of the game.”

So, after the game gets polished, Shenmue III will be available for PlayStation 4 and PC, sometime in 2019.

Chris Carter, from Destructoid said in an article on their website:

“Delays are inevitable with Kickstarter projects. The scope of these games often extend far beyond what was initially imagined, especially when they smash their goals and in the case of Shenmue III, smash Kickstarter records.

No other monthly window was given, just a general “next year sometime.” The reason for the announcement? To “polish the quality of the game even further, to the high standards it deserves and release the product in the best possible timeframe.”

To me, this is key: “after much discussion with our partners.” It seems like no one wants a repeat of Mighty No. 9, least of all Deep Silver who were involved in that mess, and everyone wants to make sure Shenmue III is legit before it gets shown to the world. That’s fine with me, as the odds of a major studio and publisher running away with this and taking their ball home is very, very low — it’ll likely come out eventually.

More info at – Source

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Manuel Alvarez

Manuel Alvarez, a budding writer and the Leroy Jenkins of Final Fantasy XIV, he decided to join the Gaming Instincts team to contribute with the news portion of the website, from humble beginnings, Manuel is currently a graphic designer working for the industry, but his burning passion for gaming and opportunities made him enter the world of game journalism and like everybody else in the team, he is eager to see where it will lead him in the future!

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