During the recent Summer Games Fest livestream, Sans Strings Studio announced Felt That: Boxing. It is a puppet arcade fighting game where players control “Fuzz-E” Wright, a puppet who plans to fight through the “Tournament of a Million Punches” in order to save an orphanage from demolition. A release date has yet to be announced but it will launch for PC via Steam.
The game’s details:
Felt That: Boxing is a heartfelt and hilarious boxing game where the charm of furry puppets meets the fury of arcade fighting. Step into the shoes of Ezra “Fuzz-E” Wright, an unadoptable orphan turned prizefighter, as he throws down in the “Tournament of a Million Punches” to save his beloved puppet orphanage from ruthless demolition.
A Hero Made of Felt, with a Whole Lot of Heart
Fuzz-E never meant to follow in his belated father’s footsteps into the ring. But when a greedy developer threatens to bulldoze the only home he’s ever known, he laces up his oversized gloves and steps into the spotlight. What starts as a desperate bid to save the orphanage quickly escalates into a wild ride through bombastic arenas full of outrageous characters, ridiculous power-ups, and surprisingly emotional turns.
Developed by Sans Strings Studio in collaboration with Stoopid Buddy Stoodios.
Gameplay and Mechanics:
Felt That: Boxing blends tactile, physics-driven combat with responsive controls for a satisfying, skill-based brawling experience. Players train, punch, dodge, block, and flail their way through a series of increasingly elaborate arenas. Your first bouts may take place in an after-hours illegal cockfighting ring, but in success prepare to pack some stadiums!
Arcade-Style Brawling – Fast-paced fights that reward timing, precision, and a little bit of chaos.
Training Mini Games – Even plunging toilets and dodging burnt toast can unlock secret moves for upcoming bouts.
In-Stitches Super Moves – Absurd finishing attacks like Furry Flurry and Poopet Blaster.
Chaos Mode – Like shaking a ragdoll, unleash a flurry of flailing puppet punches.
Modes and Replayability:
Story Mode (approx. 8–12 hours) – Take agency over Fuzz-E’s heartfelt journey across a tournament bracket filled with eccentric opponents, each with unique arenas, mechanics, and story arcs.
Trainer Challenges – Build the skills to win through off-the-wall training games like beating meat (the frozen kind), doing sweet splits, and trying to dissect a puppet frog (with gloves on).
Unlockables and Flair – Including hand-designed costumes, costume hype music for entering the ring, and special taunts and dances.
Characters & Progression:
Visuals and Aesthetic:
Soundtrack and Audio:
Why You’ll Love It:
Will Fuzz-E go from underdog to unstoppable? Or will the orphanage become a parking lot? Punch your way to justice, stitch by stitch!
“Save us Fuzz-E… or we’ll die” – Adorable Puppet Orphan #2
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