Necrobarista

Necrobarista Launches Early 2019

Necrobarista Launches Early 2019

Necrobarista is a cinematic visual novel coming to PC, Mac, PS4, and Nintendo Switch in early 2019.

Necrobarista is a gorgeous visual novel built in a 3D graphical framework while maintaining a 2D “hand-drawn” anime-inspired aesthetic. Necrobarista places a high focus on animation and camera movement to provide a directed experience, utilizing the techniques of cinematography to draw the player into a text-based narrative.

Players will experience the story of a supernatural Melbourne cafe where the dead are permitted to return for one last night to walk among the living and enjoy one last cup of coffee. Through a series of vignettes, players will experience the story from the varied viewpoints of a diverse cast of characters, and experience a supernaturally-tinged version of the local culture of Melbourne’s cafe scene.

Check this trailer down below:

“In a magical modern-day Melbourne, Australia, Necrobarista takes place within the confines of a supernatural coffee house whose patrons are not all of this world. Here, the dead can return to spend one final day on Earth. Indistinguishable from the living, these ghosts can mingle and resolve unfinished business before departing this realm for what awaits on the other side.

Told through a series of vignettes from the perspectives of several patrons, Necrobarista’s story centers on Maddy, the café’s manager and resident necromancer. While she does her best to keep the shop running smoothly, ferrying souls to the afterlife can have its complications.

The variety of vantage points is mirrored in Necrobarista’s cinematic approach to storytelling. Featuring a dynamic camera, the game pans from one angle to another with animation that brings its vivid world to life and distinguishing the experience from other titles in the genre.

Beyond scripted narrative moments, players are given the reins to explore the coffee shop’s 3D setting in a contemporary spin on classic point-and-click adventure style. In these sequences, players are free to move around the establishment and learn more about both it and the colorful cast of characters that call this place home – even if only for a brief moment in time.”

In 2015, we created “Project Ven,” an experimental narrative game in Unity 3D which won the award for “Best Narrative” at Freeplay 2015. After developing two more internal prototypes, we received sponsorship from Film Victoria and RMIT’s New Enterprise Investment Fund, and began working on our first commercial release.”

For more information about Necrobarista visit its official website – Here.

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