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Morbid Metal Early Access Release Date Announced

Publisher Ubisoft and developer SCREEN JUICE announced that the upcoming roguelike hack-and-slash action game Morbid Metal will launch in Early Access for PC via Steam on April 8. it will launch at a discounted price of $13.49. After that, it will then cost $17.99. A release date trailer was also released.

Additional details:

Early Access Content Summary

Shapeshift into powerful characters in real time, chain stylish combos, and tear through waves of deadly machines and brutal bosses in this fast-paced hack-and-slash roguelite.

The full Early Access Roadmap will be revealed on April 17, during Find Your Next Game Showcase.

Key Features

Three playable characters
First bosses
10 enemy types
Three biomes / unique runs with mid-run modifiers
Mid-Run Modifiers
Over 60 routines (mid-run perks)
Protocols (character attacks)
Corpora (mid-run effects)
Mid-Run Interactables
Devil Bargain (risk-reward)
Eden’s Blessing (routine upgrade station)
And the list goes on!
Optional Encounters
Emporium (mid-run shop)
Operators Trial (optional challenges)

Advanced Meta / Progression
Unlock the Protocols – Protocols are character-specific and significantly alter combat flow, allowing you to adapt and refine your playstyle. (Unlocked protocols can appear during runs and be selected as rewards.)
Work on Synergies – unlock or upgrade specific effects and enable synergies across your loadout during the run. (Corpora slots can be unlocked through the neural nexus.)
Upgrade Void Nexus – A skill-tree system offering permanent, incremental upgrades.
Explore Lore Codex Entries

 

Languages

English
German
Spanish
Japanese
Simplified Chinese
Brazilian Portuguese
During Early Access, we will be considering adding other languages, so don’t worry if your preferred language isn’t there yet.

Stay tuned at Gaming Instincts via TwitterYouTubeInstagramTikTok, and Facebook for more gaming news.

Abdul Saad

Abdul Saad is a seasoned entertainment journalist and critic and has been writing for five years on multiple gaming sites. When he isn't writing or playing the latest JRPG, he can be found coding games of his own or tinkering with something electrical.

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