Cloud Gaming

Microsoft To Bring Cloud Gaming on iOS via a “Direct Browser-Based Solution”

According to reports, Microsoft will deliver Xbox’s Cloud Gaming on iPhone and Mac via a“direct browser-based solution”.

Apple’s policy requires Xbox to submit each game for review, something that is clearly not what Xbox’s Cloud Gaming vision. This has forced Xbox head, Phil Spencer, to inform Microsoft’s employees at an official meeting that Cloud Gaming “Will absolutely will end up on iOS”.

Microsoft will use a web interface to bypass the restrictions of Apple as reported by The Motley Fool .“It’s in the long list of cool things the xCloud team is working on, just a bit further down the list,” Spencer said. “But we want console and PC players to be able to browse as easily as mobile players.”

It’s perfect for those times when you want to get in a gaming session while away from home or when your shared TV or console is occupied. With the cloud, a game like Sea of Thieves can transform into a great couch co-op experience with multiple people playing across console, PC, and mobile devices in the same room.

Project xCloud uses Microsoft’s Azure data centers across the US and Europe, Xbox Series X hardware will be handling the service in 2021. It’s also confirmed that xCloud will not be exclusive to Xbox Game Pass Ultimate.

With cloud gaming in Game Pass Ultimate, users can play over 100 Xbox Game Pass titles on phones and tablets. The technology is connected with Xbox Live across devices, this means that users on streaming devices will get access to the nearly 100 million Xbox Live players around the world.

The head of Xbox, Phil Spencer recently revealed more information about Project xCloud, according to him, Microsoft has not decided a final name for the streaming service.

“This isn’t the official name, but you should think about it as Game Pass streaming or Xbox streaming, something like that,” explains Spencer. “We actually don’t have the final name just yet, but it won’t be Project xCloud.”

Project xCloud is crucial to Microsoft’s plan to deliver Xbox to the 2.8 billion gamers in the world, Xbox’s boss Phil Spencer recently suggested that the console market might not be as important to Microsoft as is streaming services, Spencer thinks that Nintendo and Sony don’t represent a threat to their ambitions.

Source: The Motley Fool

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