Marathon

Marathon Server Slam Hits Over 140,000 Players Then Drops Significantly

Marathon’s recently launched Server Slam playtest attracted a strong initial audience, peaking at 143,621 concurrent players on Steam shortly after its February 26 debut. However, player numbers have since declined significantly. Over the weekend, peak concurrent players fell to below 50,000. According to SteamDB, the game has 44,625 players in-game at the time of writing. Some players have suggested that confusing visuals and a cluttered user interface may be hindering the overall experience.  Marathon will launch on March 5 for PlayStation 5, Xbox Series, and PC via Steam.

 

The game’s details:

New features since alpha, including…

Proximity chat

Solo queue

Rook, a Runner shell used to scavenge matches in progress

 

The world and fantasy of Marathon

Ways we’re doubling down on the dark, gritty, and grounded sci-fi world

Your role in Marathon—you are the Runner, and you transfer your consciousness into different shells designed with unique capabilities

Improved visual fidelity and immersion, including…

Dead Runners drop as corpses that decay over time

Deepened environmental storytelling

The role of audio

 

Introduction to Marathon‘s four zones (maps)

Three surface zones—Perimeter, Dire Marsh, and Outpost

The first zone on the UESC Marathon–Cryo Archive, an end-game challenge

 

Loot and customization

Weapons and mods, including ways to customize your gun in unique ways (like turning the Battery SMG into the Needler)

Runner shell archetypes and ways to customize your playstyles

Factions and progression

Factions and the jobs they’ll ask you to do in game, like MIDA requesting you blow up a UESC dropship

Faction upgrade trees and the capstone rewards you’ll earn each season

The Codex, a collection of your achievements and narrative discoveries; progress to earn exclusive cosmetics and lore

Stay tuned at Gaming Instincts via TwitterYouTubeInstagramTikTok, and Facebook for more gaming news.

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