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Like a Dragon: Ishin! Gets New Combat Trailer

SEGA and developer Ryu Ga Gotoku Studio have released a new trailer showcasing the combat details for Like a Dragon: Ishin! which highlights the game’s over the top action and diverse weaponry. Like a Dragon: Ishin! will launch on February 21, 2023 for PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, and PC via Steam and Microsoft Store. In Like a Dragon: Ishin, players will “take up the sword of Sakamoto Ryoma and venture to Kyoto to find your father’s killer, clear yourself of a framed murder, and restore your honor.”

The game’s details via SEGA:

1860s Kyo is plagued by widespread inequality, and one samurai will change the course of history in his search for justice. Take up the sword of Sakamoto Ryoma and venture to Kyoto to find your father’s killer, clear yourself of a framed murder, and restore your honor. In doing so, you will bring an end to the samurai era and forever change the future of Japan. Draw your blade, load your revolver, and join the revolution in this heated historical adventure that only the creators of Yakuza: Like a Dragon could produce.

Key Features

Over the Top Action and Diverse Weaponry – Engage in visceral combat that combines feudal-era firearms and swords as players switch between four different combat styles: Swordsman, Gunman, Wild Dancer and Brawler. A deep roster of varied weaponry marks the historic transition between classic sword fighting and modern armed warfare as players train and upgrade skills to unlock even more powerful abilities.

Historical Samurai Epic – An optional in-game glossary supplements context to the historical basis of the people, places, and events featured within Like a Dragon: Ishin!

Old Meets New – Like a Dragon: Ishin! expands upon its 2014 Japan-exclusive predecessor with localization support, all-new content, exquisitely remastered graphics and enhanced capabilities for modern platforms in Unreal Engine 4.

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Abdul Saad

Abdul Saad is a seasoned entertainment journalist and critic and has been writing for five years on multiple gaming sites. When he isn't writing or playing the latest JRPG, he can be found coding games of his own or tinkering with something electrical.

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