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Larian Studios Says It Wont Be Using AI tools For Divinity’s Development

Following scrutiny over revealing that the studio uses generative AI as a reference tool for concept art, Larian Studios CEO Swen Vincke revealed in a recent Reddit AMA that the studio will not be using AI for its upcoming game Divinity.

“So first off – there is not going to be any GenAI art in Divinity,” Vincke said. “I know there’s been a lot of discussion about us using AI tools as part of concept art exploration. We already said this doesn’t mean the actual concept art is generated by AI, but we understand it created confusion. “So, to ensure there is no room for doubt, we’ve decided to refrain from using genAI tools during concept art development. That way, there can be no discussion about the origin of the art.”

However, Vincke also stated that Larian will continue to explore ways to improve development efficiency. He explained that the studio still intends to use AI tools in other areas to help speed up iteration and experimentation. “The more iterations we can do, the better, in general, the gameplay is,” he continued. “We think GenAI can help with this, and so we’re trying things out across departments. Our hope is that it can aid us to refine ideas faster, leading to a more focused development cycle, less waste, and ultimately, a higher-quality game.” During The Game Awards, Larian Studios announced Divinity, a new game in the series set in the world of Rivellon. The studio claims that it is its “most ambitious title yet.”

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Abdul Saad

Abdul Saad is a seasoned entertainment journalist and critic and has been writing for five years on multiple gaming sites. When he isn't writing or playing the latest JRPG, he can be found coding games of his own or tinkering with something electrical.

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