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Knockout City Coming to Xbox Game Pass at Launch

Electronic Art announced that its 3v3 dodgeball arena, Knockout City will be available via Xbox Game Pass, Origin, and EA Play on May 21, 2021.

Developed by Velan Studios, Knockout City is an action-packed team-based multiplayer game that brings skill, depth, and style to the game of dodgeball, and transforms it into dodgebrawl. Players will need to master the art of throwing, catching, passing, and dodging in a highly competitive experience that will smack them in the face with surprises.

“At Velan we obsess over finding new play experiences,” said Karthik Bala, Co-founder, and CEO of Velan Studios. “Knockout City starts with the deceptively simple concept of throwing and catching a ball and layers in an incredible amount of skill, depth, and style, for a refreshingly fun competitive multiplayer experience that you have to play to believe.”

“We’re honored to be working with Velan Studios on their first-ever EA Originals release,” said Steve Pointon, SVP 3rd Party Content & Development at Electronic Arts. “Composed of some of the greatest minds in the industry, the team’s work on Knockout City truly showcases their vast expertise and talent. We’re very excited for everyone to play it and feel what makes this game a high-energy and innovative experience.”

Knockout City will deliver at launch a full multiplayer package with five multiplayer maps, one interactive environment where players and their Crew can practice, six ball types, full character customization, cross-play, cross-progression, Street Play with five starting playlists, League Play, Private Match, and the complete Street Rank Progression with hundreds of cosmetic items. Knockout City will also bring a ton of new content through seasonal updates at no additional charge- Each new season can include new maps, modes, balls, limited time events, and more.

Knockout City will be available on May 21, 2021, on PlayStation 4, Xbox One, Nintendo Switch, PC via Origin and Steam, as well as PlayStation 5 and Xbox Series X|S through backward compatibility with graphical and performance enhancements. The game will also support cross-play and cross-progression across all systems.

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Guillermo Ortega

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Guillermo Ortega

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