Kinect

Kinect revived as cloud-powered sensor for HoloLens

Kinect revived as cloud-powered sensor for HoloLens

The Kinect sensor might be by no means coming again as a gaming gadget, however Microsoft has been persevering with to work on the the platform’s underlying know-how, and the corporate is now taking it to new heights: the cloud.

Microsoft is reviving Kinect as Venture Kinect for Azure, CEO Satya Nadella introduced at the moment throughout Construct, the corporate’s annual developer convention. Azure is Microsoft’s cloud computing service, which is without doubt one of the firm’s most worthwhile enterprise segments.

Venture Kinect for Azure is designed to permit builders to “apply AI over the actual world in profound new methods,” mentioned Alex Kipman, technical fellow on AI notion and combined actuality at Microsoft, in a LinkedIn weblog publish. Kipman, who’s credited because the inventor of each Kinect and the combined actuality know-how HoloLens, touched on Nadella’s dialogue of the “clever edge,” describing the time period as “the power for units to understand the folks, locations and issues round them.” Pc imaginative and prescient has at all times been one of many most important aspects of Kinect, and in accordance with Kipman, an Azure-powered Kinect platform “will allow builders to make the clever edge extra perceptive than ever earlier than.”

Microsoft is focusing on three main areas of Project Kinect for Azure development: machine learning, cognitive services and “internet of things” edge. “We envision that Project Kinect for Azure will result in new AI solutions from Microsoft and our ecosystem of partners, built on the growing range of sensors integrating with Azure AI services,” said Kipman. One possible use case is doing deep learning on images captured by the depth sensor — the new technology would allow for “dramatically smaller networks” to deliver an outcome of the same quality, which would make AI algorithms cheaper to implement, according to Kipman.

It’s a new life for Kinect after the hardware itself was considered dead. Microsoft debuted Kinect as an Xbox 360 peripheral in 2010, and released a modified version of the device that was compatible with Windows PCs in 2012. Then, Microsoft developed an enhanced Kinect sensor that it bundled with all Xbox One consoles at that system’s launch in 2013. But the Xbox One Kinect never picked up much steam as a gaming device, and its other features fell by the wayside as Microsoft gradually pivoted away from its entertainment ambitions with the console. The company put the final nail in the Xbox One Kinect’s coffin last fall, when it confirmed it had ended production of the device.

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