News

Immortals of Aveum Launches July 20 For PC and Consoles

Publisher Electronic Arts and developer Ascendant Studios have announced that the upcoming “single-player first-person magic shooter” Immortals of Aveum will launch on July 20 for PlayStation 5, Xbox Series X/S, and PC via Steam, Epic Games Store, and the EA App. The Standard Edition will cost $69.99, while the Deluxe Edition will cost $79.99. The official reveal trailer was also released. In  Immortals of Aveum, players control Jak as he “joins an elite order of battlemages to save a world on the edge of abyss.”

The game’s details via the publisher:

Immortals of Aveum is a single-player first-person magic shooter that tells the story of Jak as he joins an elite order of battlemages to save a world on the edge of abyss.

With legions of soldiers on both sides of the Everwar, he must uncover the mysteries of Aveum’s troubled past, if there’s any hope for saving its future.

Master three forces of magic and unleash spells with deadly skill in a game that defies first-person shooter conventions.

Key Features

Be The Battlemage – Join the order of Immortals, the champion protectors of Lucium, and become Jak, an elite Triarch Magnus.

Master Your Magic – Fast, fluid, first person spell-based combat that’s easy to learn and satisfying to master, where players are rewarded for clever chained attacks and well-timed counters.

Unleash Your Arsenal of Spells – Unlock and upgrade more than 25 spells and 80 talents. Discover, upgrade and craft hundreds of pieces of magical gear to synergize your playstyle across all three forces of magic.

Save a World on the Edge of Abyss – Jak and Lucium’s elite Immortals must race to uncover the mysteries of Aveum’s past, if there’s any hope of saving its future.

Immortals of Aveum is developed by Ascendant Studios, an independent AAA team led by Bret Robbins, creative director of Dead Space and Call of Duty, and published by EA Originals. 

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Abdul Saad

Abdul Saad is a seasoned entertainment journalist and critic and has been writing for five years on multiple gaming sites. When he isn't writing or playing the latest JRPG, he can be found coding games of his own or tinkering with something electrical.

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