Ian Milham becomes Game Director for Tomb Raider
Ian Milham, a 20-year veteran in the games industry who previously worked as art director on the Dead Space games, has joined Crystal Dynamics in the role of game director on the Tomb Raider franchise, Square Enix announced.
“Ian is one of those rare veterans who combines creativity, artistry, and passion into excellence on-screen,” Crystal Dynamics studio head Scot Amos said in a statement. “We’re very excited to welcome Ian as the newest top-tier talent joining our studio. His attitude, aptitude, and aspirations for crafting great game experiences are perfectly aligned with who and what Crystal Dynamics is all about.”
For his part, Milham said he’s always enjoyed adventure games like Tomb Raider, so when the opportunity arose to join Crystal Dynamics, “I had to jump on it.”
“This is the home of Lara Croft, who is a legend in action-adventure gaming and a pillar of the industry,” Milham said in his own statement. “I’ve admired Crystal’s work for a while now, as they continue to deliver top-notch narrative and spectacle, coupled with deep systems and player choice. I’m very excited about where the studio is headed and I’m eager to be a part of it.”
No new Tomb Raider games have been announced. However, Square Enix hasstrongly suggested that the story arc that began with 2013’s Tomb Raider reboot and continued with Rise of the Tomb Raider will move forward with a third game. That could be the project Milham is directing, though this is not confirmed.”
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