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Gearbox Software Working on a new IP With The Support of the Embracer Group

In a recent interview with VentureBeat, Gearbox Software’s founder and head of the studio, Randy Pitchford teased that the studio is working on several new IP projects, the development team has the vision of producing a new game that has the impact that Borderlands had.

“We have so many new IP concepts that are in our incubator, that are ready to explode. We could wait for the right publishing partner who’s willing to make a bet, rather than only take a risk on something they know Gearbox has already done before.

Those publishers that have taken risks on us for what we want to see next have always been rewarded. But for some reason, they can’t be comfortable with that kind of risk. Now we get to take that risk.”

Pitchford also affirmed that the partnership with the Embracer Group will allow the development team to take a bigger risk and produce a significantly more ambitious project.

We don’t have to burn the boats to do it. When Epic did their deal, they ended up selling Gears of War to Microsoft. They burned the boats to show they could do something you’d never expect from Epic before, and [gaming] got Fortnite out of that.

We don’t have to do that. We can maximally deliver on the IP we have and pursue new IP as a consequence of this relationship. That’s incredibly exciting for me. I feel like we’re just getting started.

Gearbox Software is an award-winning, development team of 550 designers is acclaimed for successful game franchises including Brothers in Arms and Borderlands, as well as acquired properties Duke Nukem and Homeworld. Located in Frisco, Texas the studio was founded in 1999 by game industry veterans, and its first release was Half-Life: Opposing Force.

Source: VentureBeat

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Guillermo Ortega

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Guillermo Ortega

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