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Furi coming to Nintendo Switch on January 11th, 2018

Furi coming to Nintendo Switch on January 11th, 2018

French indie game studio The Game Bakers have announced that their hit action game Furi is to be released for Nintendo Switch on January 11th.

Furi’s release on Nintendo’s hybrid console is entirely feature complete. The Switch edition includes the boss roster-expanding “One More Fight” DLC, the option to speedrun its ultra-challenging Furier difficulty mode (never before available on console), and all improvements and updates previously added to the game

Furi was originally released for PlayStation 4, Xbox One and PC in 2016. It earned considerable critical acclaim for its high-speed, dash-and-slash (and shoot) gameplay set within a boss-rush structure, pitting the player against a series of intimidating enemies, on a mysterious quest for freedom.

Featuring character design by Afro Samurai creator Takashi Okazaki, and an eclectic and electric soundtrack from a range of celebrated producers – including Carpenter Brut, Lorn and The Toxic Avenger – no game looks or sounds quite like Furi. A love letter to Japanese action games like No More Heroes and Godhand, it also stands on its own terms as a singular contemporary experience, one that feels right at home on Nintendo’s Switch console.

Check out the Trailer:

Furi has been inspired by Japanese games such as No More Heroes, Metal Gear Solid and Godhand, and is the result of our desire to capture the combined moment of fright, passion and adrenaline you feel when in a fight. Furi is a boss-fight game designed to challenge your skills against a wide variety of unique bosses. Furi offers a unique mix of sword fighting and dual-stick shooting, with a simple set of controls. Furi’s depth comes from the players learning how best to apply their powers against the varied bosses. Timing, reflexes, and execution will determine how you fare against each one. The diversity of opponents and attack patterns is there to make the player refine his or her skills and get better and better, instead of increasing the character’s stats or his weapons. Ultimately, feeling your skills improve, as a player, we believe is one of the best feelings we can get from video games.

More info at – Source

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Manuel Alvarez

Manuel Alvarez, a budding writer and the Leroy Jenkins of Final Fantasy XIV, he decided to join the Gaming Instincts team to contribute with the news portion of the website, from humble beginnings, Manuel is currently a graphic designer working for the industry, but his burning passion for gaming and opportunities made him enter the world of game journalism and like everybody else in the team, he is eager to see where it will lead him in the future!

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