Former Telltale Games Developers Form AdHoc Studio
Former Telltale Games developers announced today the creation of a new studio, AdHoc.
This announcement didn’t arrived with the confirmation of an idea of a game, but according with AdHoc Chief Creative Officer Pierre Shorette and CEO Michael Choung the developers want to achieve an interactive, live-action experience.
“Making interactive experiences with real actors on the screen is something we’ve always talked about,” said AdHoc Chief Creative Officer Pierre Shorette. “We all have backgrounds and interest in film and television, so combining that with our experience in games is something we’re exploring right now.”
“It feels like we’re at the precipice of a big shift in how we consume media where the lines between film, television, and games are starting to blur,” he continued. “With streaming platforms in our homes and cell phones in our pockets we’re in this unique time where the barrier to entry to interaction is gone. So as a group of people whose expertise and experience has come from making Interactive Narrative that sits in that space between, we feel now is the perfect time to form a studio that focuses on creating content for a new space.”
“Having to pitch something that ultimately fifty people need to understand and approve means a lot of the more adventurous or risky ideas often die early on for a bunch of different reasons,” Lenart said in an interview with Variety. “We liked the idea that if it was just the four of us, we’d be able to more confidently wade into unfamiliar water.”
Dennis Lenart and Pierre Shorette former creative director and director of writing had originally planned to found a this AdHoc at Ubisoft, but they didn’t accomplish that
Dennis Lenart and Herman, former Telltale creative directors, and Pierre Shorette, a former director of writing, had hopes of forming a new studio at Ubisoft. Unfortunately, that didn’t come to fruition, so the trio teamed back up with Choung to build something original on their own.
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