The latest information to come out of Epic Games’ legal battle against Apple has revealed that the tech giant is deliberately keeping Fortnite from Xbox’s Cloud Gaming.
Answering the Court’s questions, Epic Games Vice President of Business Development, Joe Kreiner, explains that Epic “viewed Microsoft’s efforts with xCloud to be competitive with our PC offerings.”
Interestingly, Fortnite is now available through NVIDIA’s GeForce Now streaming service. Tim Sweeney has declared his support to NVIDIA stating that GeForce NOW is the most “developer-friendly and publisher-friendly” service and game companies should be supporting NVIDIA.
Apple’s decision to ban cloud-streaming apps to work on iOS has forced Microsoft and NVIDIA to deliver the technology via web browsers, something that could not be controlled by Apple. GeForce NOW was key for Epic Games to see Fortnite back to iOS. This allowed iOS players to have access to Fortnite and acquiring the V-Bucks at a much cheaper cost.
The blooming relationship between Epic Games and NVIDIA could shape GeForce Now to be a big contender in the cloud gaming services’ war. Google Stadia and Amazon Luna both share the same strategy, produce new and unique experiences that can only be played on their platform.
If Epic Games manages to deliver some of its Epic Games Store games to GeForce Now, they could cement its place as a real contender to Xbox Cloud Gaming service.
Back in March 2020, Epic announced the Epic Games Publishing, a new initiative for developers that offers full creative freedom and ownership of their creation. The publisher covers up to 100% of development costs, from salaries to go-to-market expenses such as QA, localization, marketing, and all publishing costs. Epic Games Store also will give developers at least 50% of all profits.