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Duke Nukem 3D: 20th Anniversary Edition World Tour

Duke Nukem 3D: 20th Anniversary Edition World Tour

Duke Nukem 3D World Tour features a new renderer re-recorded Duke voice lines by Jon St. John; a new Incinerator flamethrower weapon and some enemy flies-that-grow, learned GameSpot in a Gearbox PAX interview. The latter features were in the original code but not “hooked up” as Gearbox’s Scott Warr put it.

For 20th Anniversary Edition World Tour, Gearbox has gotten together many of the creative minds that helped to make the original Duke Nukem 3D and set them to creating new content. Designers Allen Blum III and Richard “Levelord” Gray have created eight new levels for the game, while composer Lee Jackson has created an all-new musical score. Even the voice of Duke himself, Jon St. John, was brought in to update the game with fresh one-liners.

Check out the Trailer:

“We feel there isn’t a better way to celebrate 20 years of Duke Nukem 3D than to get the original team back together and provide this love letter to Duke fans,” says Steve Gibson, head of Gearbox Publishing. “With all-new content built on top of what is undeniably one of the most iconic first-person shooters in gaming history, this is the ultimate Duke Nukem experience for both seasoned fans of the title and gamers from a new generation experiencing it for the first time.”

Duke Nukem’s brazen return to the limelight sees him saving the world again in a brand new and bigger-than-ever fifth episode, Alien World Order. Showcasing his trademark bravado and wielding an arsenal of weapons worthy of The King himself, Nukem travels to eight iconic new locations to gun down alien scum on his World Tour, including Amsterdam, Moscow, Paris, Egypt, San Francisco and more in eight huge new maps from Duke Nukem 3D’s original designers.”

More info at – Source

Manuel Alvarez

Manuel Alvarez, a budding writer and the Leroy Jenkins of Final Fantasy XIV, he decided to join the Gaming Instincts team to contribute with the news portion of the website, from humble beginnings, Manuel is currently a graphic designer working for the industry, but his burning passion for gaming and opportunities made him enter the world of game journalism and like everybody else in the team, he is eager to see where it will lead him in the future!

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