Crystal Dynamics, the team behind the reboot of Tomb Raider has released a community update in which they said that they’re going to celebrate the 25th anniversary of the game with a new animated series and a few more surprises in the following months.
Game Director Will Kerslake spoke on the differences between the 2013’s Tomb Raider reboot to how she later became the adventurer and heroine we all love, however, the sad part of the video is the confirmation that the studio does “not have plans for a major game announcement in the near future.”
Kerslake affirmed that the studio has big ambitions for the future of the franchise, because of that reason that the studio can’t officially announce the upcoming project, but the director said that fans should be patient as they go “through the development process.”
Over the years here at Crystal I’ve had the opportunity to work on a number of games starring Lara Croft – from Temple of Osiris, Rise of the Tomb Raider, through Baba Yaga, Blood Ties, and more. I’m incredibly honored to be a part of Lara’s continued legacy.
Our origin trilogy back in 2013 told the story of Lara Croft’s early days where she was forged into a survivor, became a hero, and ultimately, the Tomb Raider. The classic games featured a seasoned and confident adventurer, traveling the world, unlocking its secrets, often standing alone against forces of cataclysmic consequence.
We envision the future of Tomb Raider in all its forms as unfolding in a time beyond these established adventures, telling stories that build upon the breadth of both Core Design’s and Crystal Dynamics’ games and working to unify these timelines.
Crystal Dynamics’ vision for the future of Tomb Raider is to “unify” the original core design along with the reboot timelines in the upcoming project.
Source: Community Update