Crackdown 3
Crackdown 3

Crackdown 3’s Wrecking Zone Multiplayer Downgrade ‘Not a Technical Constraint’

Crackdown 3’s Wrecking Zone Multiplayer Downgrade ‘Not a Technical Constraint’

The next issue of Xbox: The Official Magazine will have a Q&A with Joseph Staten, where he talks about some decisions taken by developers for Crackdown 3, speaking about Wrecking Zone, Staten feels like five versus five is the perfect balance for the kind of madness that await us.

Back in November we reported that the Xbox Store Page for Crackdown 3 was modified, it showed that Crackdown 3 would feature up to two player co-op, whereas as it was originally announced supporting up to  four player co-op. So for Sumo Digital and Microsoft Studios this is a sensitive subject that they would like to be as open as possible.

Read below an extract of the Q&A from Xbox: The Official Magazine February 2019 Issue 173:

“That was a design-led decision, it wasn’t a technical constraint. Five versus five gave us a good balance, especially with map size and overall chaos. Crackdown 3 is very fast; you’re hyper-agile, the world is blowing up all around you and if you are surrounded by 50 other players it just becomes much harder, I think, to feel powerful. This way, you can really stand out, take aggressive actions and be rewarded for them. You can feel like an Agent. So, really, it came down to design; there’s certainly the ability to have more or less players but as we’ve playtested it over the years we just gelled around team-based five versus five action.”

However, his colleague Jorg Neumann (Head of Production at Microsoft Global Publishing) seemed to suggest the exact opposite only a few months ago when he stated that there were memory limits to be taken into account in Wrecking Zone.

“We prototyped a bunch of modes. We have all kinds of dreams how this can take off. People were asking about Battle Royale, “why aren’t there 100 players?” There’s a reason we have five versus five, and the map sizes too. There’s so much stuff that you need to keep in memory, due to the destruction, that there are limits. Once you have a map that is a nice size and creates the pace of destruction the way we dreamed of it, having more players can be counter-productive, but we’re still experimenting, the tech will evolve too.”

Developed by Sumo Digital and published by Microsoft Studios Crackdown 3 is releasing on March 15 along with Far Cry New Dawn Jump Force and Metro Exodus for. Xbox One.  Xbox Game Pass members will receive access to the game on launch day.

Read the full article at – WCCFTech.

Don’t miss any of the latest news at – Gaming Instincts.

0 0 votes
Article Rating
Notify of
Inline Feedbacks
View all comments