|       HOME        |        REVIEWS       |       GAMES        |       STREAM        |        CONTACT       |

Codex of Victory is coming to PC!

Share on facebook
Share on google
Share on twitter
Share on linkedin
Share on pinterest
Share on print
Share on email

Codex of Victory is coming to PC!

Codex of Victory, a sci-fi turn-based strategy with real-time base building elements, will be released on March 16th 2017 (Windows, Linux and Mac OS) through Steam and other digital stores. Codex of Victory’s developers are Ino-Co Plus, experienced creators of Warlock, Majesty 2 and Elven Legacy.

Codex of Victory pits players, as star lords defending human territories on distant planets, against the armies of the transhuman Augments. Players expand their underground HQ to manufacture and upgrade an army of massive, advanced drone units before dropping them into turn-based battles in an interplanetary war for humankind. Fusing two closely-related strategic gameplay types, Codex of Victory will keep players going throughout the game’s extensive singleplayer campaign. Further hours of gameplay can be had from head-to-head online combat, complete with detailed unit customization options.

About the Game:

Human society has been divided. On one side, the natural course of human evolution has been disrupted. What started as an attempt to adapt to the harsh conditions of outer space and hostile planets, led to the creation of a weird race of transhuman cyborgs – the Augments. Driven by a desire to ‘liberate’ ordinary humans from the limitations of their wholly organic bodies, the Augments have launched a full-scale attack. Now we must defend our territory and fight back, to save our Kingdoms and all of humanity as we know it!

Check out the Trailer:

Features:

  • Authentic Turn-Based Gameplay
  • Underground Base Construction
  • Single-Player Campaign
  • Multiplayer Mode
  • Battle Bots Of All Sizes
  • Various unit upgrades and modifications

More info at – Source

0 0 votes
Article Rating
Subscribe
Notify of
guest
0 Comments
Inline Feedbacks
View all comments