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Xseed Games deploys exploration-driven sci-fi platformer Exile’s End

Xseed Games deploys exploration-driven sci-fi platformer Exile’s End

Exile’s End is a dark and futuristic 2D sidescroller offering adventure-style puzzles, tightly-controlled platforming, and dangerous extraterrestrials. The game was developed as an homage to early ’90s action-adventure PC games, drawing heavy gameplay inspiration from classics of the genre as well as thematic influence from ’80s sci-fi films and anime. Boasting uniquely stylized cutscenes, multiple endings, and an atmospheric soundtrack by Keiji Yamagishi of Ninja Gaiden and Tecmo Super Bowl fame, Exile’s End will have players investigate a massive, interconnected alien world and experience a story filled with ancient riddles and modern-day hubris.

Set in the distant future, Exile’s End begins with the megacorporation and interplanetary government Ravenwood – an all-encompassing entity that manipulates the economy by way of its own private army. When its president’s son goes missing on a remote mining planet and all contact is lost, the company quickly dispatches a team of mercenaries to investigate. Immediately upon their arrival in orbit, however, the team’s ship experiences an electrical failure and careens toward the surface. Numerous soldiers eject from the crashing ship via escape pods, but only one seems to make landfall relatively unscathed: an old, embittered private named Jameson. In his efforts to restore communications on the planet, he ends up discovering the remains of the mining colony and learns a truth far more sinister than he ever could have imagined…

The game is currently available digitally on the PlayStation Store for PS4 and PS Vita.

Check out the Trailer:

“Exile’s End will feature new graphics, more content, variety and options, and multiple endings. But it will also feature collaborations with Japanese developers to give the game a different feel. Specifically, Fielding is working with artists who have contributed to Sword of Mana and the Guilty Gear series to design cutscenes that may remind some of the Cinema Display sequences in the NES Ninja Gaiden games. And Fielding is also working with Ninja Gaiden composer Keiji Yamagishi (whose upcoming album you can sample in the jukebox below) to create the game’s soundtrack.”

More info at – Source

 

Manuel Alvarez

Manuel Alvarez, a budding writer and the Leroy Jenkins of Final Fantasy XIV, he decided to join the Gaming Instincts team to contribute with the news portion of the website, from humble beginnings, Manuel is currently a graphic designer working for the industry, but his burning passion for gaming and opportunities made him enter the world of game journalism and like everybody else in the team, he is eager to see where it will lead him in the future!

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