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Witchfire Gets New Gameplay Trailer Showing Combat System

During IGN Fan Fest, developer The Astronauts released a new gameplay trailer for the fantasy FPS Witchfire. The trailer showcases the game’s many guns, stats and attunement system.  Witchfire will launch in Early Access for PC via Epic Games Store in early 2023.

Witchfire details via The Astronauts:

From the creators of Painkiller and Bulletstorm, Witchfire is a first-person shooter set in a grimdark fantasy world in which a deadly war rages between powerful witches and the Church. In this alternate reality, witches are very real and very dangerous—but so is the witch hunter. Armed by Vatican sorcerers, players wield an ungodly array of guns and forbidden magic as they combat dark terrors on behalf of their shadowy benefactors.

Armed with strange weapons and forbidden pagan magic, hunt a powerful witch holding the key to your salvation. Witchfire is a dark fantasy roguelite shooter from the creators of Painkiller, Bulletstorm, and The Vanishing of Ethan Carter.

Key Features

Dark Fantasy—With Guns! – Witchfire is a first-person shooter from the creative leads behind Painkiller and Bulletstorm. A roguelite for people who hate roguelites, the game offers a challenging but satisfying gameplay experience, and with multiple roads to victory.

At War With Witches – Desperate for a chance to triumph in the deadly war against witches, the Church calls on forbidden pagan magic to turn willing sinners into immortal witch hunters called preyers. Armed with powerful spells and fearsome firearms conjured by the best Vatican sorcerers, your mission is to find the infamous witch of the Black Sea, destroy the phantom army that protects her, and retrieve a mysterious artifact that can finally turn the tide of war.

Immersive Graphics in a Grimdark World – Like The Astronauts’ previous title (The Vanishing of Ethan Carter), Witchfire uses photogrammetry technology to achieve stunning visuals and a grim, immersive dark fantasy world.

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Abdul Saad

Abdul Saad is a seasoned entertainment journalist and critic and has been writing for five years on multiple gaming sites. When he isn't writing or playing the latest JRPG, he can be found coding games of his own or tinkering with something electrical.

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