The Elder Scrolls IV: Oblivion Remastered

Virtuos Confirms Mass Layoffs Across Its Studios

Following recent rumors, Virtuos has officially confirmed that several of its studios have been affected by mass layoffs. The layoffs have affected seven percent of its workforce. This includes about 200 roles in Asia, 70 in Europe, and less than ten in France. According to the company, these locations are where the core team that developed Oblivion Remastered are. Virtuos claimed it is fully committed to partnerships, and will continue “to invest in global delivery, technical excellence, and creative collaboration.”

 

The full statement can be seen below:

Virtuos is evolving to meet the changing needs of our partners and the industry. As game development grows increasingly complex, we are realigning our global footprint and capabilities to strengthen our offering in high-value co-development, ranging from full game engineering to advanced art, including creative content production and live services.

This evolution involves a rebalancing of roles across our studios and geographies. Approximately 7% of Virtuos’ global workforce was affected, primarily in teams facing lower occupancy and slower demand due to structural shifts in the industry. This includes about 200 roles in Asia and 70 roles in Europe, including fewer than 10 in France, where the core team working on Oblivion Remastered is located.

Investing in specialized capabilities and enhancing client proximity

Over the past 12 months, Virtuos has deepened its commitment to premium co-development through key acquisitions of Beyond-FX, Pipeworks, and Umanaïa in North America, as well as Third Kind Games and Abstraction in Europe. These studios enhance our strengths in VFX, design, Unreal Engine programming, and creative development. This ongoing investment reflects our intent to grow in areas where our expertise and scale create lasting value, while selectively exiting service segments where demand is weakening. We need to better match the locations of our teams with those of our clients to support the increasingly iterative nature of creative co-development. This alignment is why the current reorganization has a greater impact on our teams in Asia.

Respect and support for affected employees

We are grateful for the contributions of those impacted. We are providing separation packages, career transition assistance, and opportunities for redeployment across our global network where possible. The company’s immediate focus is on managing this transition with care, transparency, and respect.

Strengthening long-term partnerships

Virtuos remains fully committed to all our partnerships, including ongoing work on announced titles such as Oblivion Remastered, Cyberpunk 2077, and Metal Gear Solid Δ: Snake Eater. We will continue to invest in global delivery, technical excellence, and creative collaboration, ensuring that Virtuos remains the partner of choice for the world’s leading game creators.

We thank our teams, partners, and peers for their continued support as Virtuos adapts to lead the future of game development.

Stay tuned at Gaming Instincts via TwitterYouTubeInstagramTikTok, and Facebook for more gaming news.

0 0 votes
Article Rating
Subscribe
Notify of
guest
0 Comments
Inline Feedbacks
View all comments
Starcraft Open World Shooter
Featured

Everything We Know About Blizzard’s Unannounced StarCraft Open-World Shooter

The crucial keywords here are AAA Open World Shooter. Blizzard has explicitly confirmed that they are working on a high budget triple A shooter set in an open world. While they have intentionally left out the specific franchise name for obvious marketing reasons, the timing points directly to a major reveal on the horizon, most likely when the company makes its grand return to the stage at BlizzCon in just a few months. The pieces of the puzzle are all there, and the data paints an undeniable picture of a massive, action packed return to the universe.

Read More »