Ubisoft Announces New Subsidiary Vantage Studios

Ubisoft has announced the launch of Vantage Studios. It is a new “creative house” subsidiary which is now responsible for Ubisoft’s major franchises including Assassin’s Creed, Far Cry, and Rainbow Six. Tencent notably owns a 25 percent stake in the studio, and it will be led by  Charlie Guillemot and Christophe Derennes. Vantage Studios “represents a first step in Ubisoft’s ongoing transformation, with plans to set up additional creative houses and group its brands and franchises under the banner of a shared DNA”.

 

The full details:

Following the recent announcement of Ubisoft’s new subsidiary and its two co-CEOs, the company today announced the launch of Vantage Studios, the newly created “creative house” now responsible for some of Ubisoft’s largest franchises: Assassin’s Creed, Far Cry, and Rainbow Six. Led by Charlie Guillemot and Christophe Derennes, Vantage Studios will take on development and expansion of these brands, building on the foundation of Ubisoft’s experience and expertise, sharing services and technical resources, all while giving developers more hands-on control over the games they are building.

Vantage Studios represents a first step in Ubisoft’s ongoing transformation, with plans to set up additional creative houses and group its brands and franchises under the banner of a shared DNA and development expertise. The goal of Vantage Studios, and future creative houses, is to facilitate stronger and deeper connections between developers and players. This streamlined approach allows for both a higher level of autonomy for developers and a shorter pathway between gathering and implementing player feedback, while still offering the benefit of Ubisoft’s expertise, services, tools, and tech.

Comprising teams developing the Rainbow Six, Assassin’s Creed, and Far Cry franchises based in Ubisoft’s studios in MontrĂ©al, Quebec, Sherbrooke, Saguenay, Barcelona, and Sofia, Vantage Studios brings together thousands of experienced developers from across the world, many of whom are responsible for creating some of Ubisoft’s biggest games.

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