Categories: News

TOKOYO: The Tower of Perpetuity Launches For PC and Nintendo Switch June 2

Publisher PLAYISM and developer //commentout recently announced that their 2D roguelike action-platformer TOKOYO: The Tower of Perpetuity will leave Steam Early Access on Tuesday, June 2. The game will also launch on Nintendo Switch alongside version 1.0 on PC on the same day. The Steam version 1.0 will reportedly introduce an expansive new set of character customization options, add custom skins to each of the five heroes, and their own dialogue, intro, and endings.

Additionally, the companies announced that they are collaborating with various illustrators, game designers, and streamers to introduce official custom characters in a future update. The game will also support English, Japanese, and Simplified Chinese language options.

 

saebashi Founder of //commentout commented on the announcement, saying:

“Early Access was important for the development of TOKOYO: The Tower of Perpetuity as player feedback influenced many of our design decisions. I know Nintendo Switch players are ready to climb the tower alongside their Steam brethren and threaten some of our regulars atop the leaderboards!”

The game’s details via the publisher can be seen below: 

You find yourself trapped in a mysterious tower—one that transforms its very structure every 24 hours.

The legacy of your epic struggle shall be carved into the hearts of those who challenge you like an epitaph. Surpass countless poor fallen souls and make your way to the heretofore unseen top!

 

Key Features

An Auto-Generated Dungeon that Changes Daily – This 2D action game is set in TOKOYO—the Tower of Perpetuity—a constantly changing and devilishly deceptive auto-generated dungeon crawling tower with fiendish monsters and brutal traps. The Tower of Perpetuity is automatically regenerated by the game server every 24 hours (in real-world time), allowing for players around the world to take on the same dungeon each day, and for one day only. Different traps and gimmicks await you each day, and you must compete against other players while battling your way through. The dungeon contains various differing branches, offering a certain degree of free choice and randomization.

Light Social Elements – Social features utilizing the network have been implemented in the game, in which a gravestone will be placed where a player meets their end, appearing in other players’ games along with their “relics” and “last words.” Take advantage of the different special skills afforded to each character and compete with other players as you struggle to surpass the countless bodies of your less fortunate rivals and fight your way through the impregnable dungeon.

Character Customization (Only Available on Steam) – Freely edit and customize skins for your character which will then appear in the game. You can even add opening and ending stories and dialogue to your character to enhance their narratives and personality! Take on the role of your favorite character and dominate TOKOYO: Tower of Perpetuity!

Official Custom Characters Coming Soon! – We have collaborated with popular illustrators, streamers, and game designers to bring you custom characters that you can play alongside the five existing playable characters. We will be implementing them into the game at a later date so please stay tuned!

 

Steam Full Version

The Early Access Steam version will receive the following updates via full version patches.

True Boss implemented.

True Ending implemented.

Achievements implemented.

Mod features enhanced (opening story added, etc.).

Collection elements added.

New map gimmicks.

Practice mode with challenging bosses.

Significant increase in auto-generated variations (over 300!).

Stay tuned at Gaming Instincts via TwitterYouTubeInstagram, and Facebook for more gaming news.

Abdul Saad

Abdul Saad is a seasoned entertainment journalist and critic and has been writing for five years on multiple gaming sites. When he isn't writing or playing the latest JRPG, he can be found coding games of his own or tinkering with something electrical.

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