The Last of Us Part I

The Last of Us Part I Gets New “Features and Gameplay” Trailer

Sony and developer Naughty Dog released a new 11-minute “Features and Gameplay” trailer for the upcoming next-gen remake of the action-adventure game The Last of Us, The Last of Us Part I. The trailer shows off new gameplay from the upcoming game alongside its new features and accessibility options such as its Native 4K resolution at 30 frames per second and dynamic resolution at 60 frames per second, AI upgrades, its “permadeath” mode, speed-run mode, 3D audio, and more, all with commentary from creative director Shaun Escayg and game director Matthew Gallant. The Last of Us Part I will launch on September 2 for PlayStation 5 and PC at a later date.

Additional details via the PlayStation Blog can be seen below:

From the art direction to the character models, the entire game has been rebuilt from the ground up to take advantage of a new generation of graphical capability, allowing this game to reach the visual fidelity that the studio aspired for when crafting this experience. The PlayStation 5‘s powerful hardware drives a host of visual benefits, from denser physics with tons of bumpables and chipables (bullets can now rip apart concrete and environmental objects) and cinematics now transition seamlessly to gameplay. Motion matching technology means that character animations flow more convincingly, intuitively and realistically; all adding another layer of believability to characters and their interactions with the world. Further, AI upgrades mean that characters inhabit the world in a more authentic and realistic way, such as buddy characters navigating cover to avoid enemy NPC sightlines more authentically.

The enhancements are all in the name of increasing the game’s immersion, but the improvements don’t stop there. Naughty Dog worked with their community to integrate some fan requests, including a “permadeath” mode, a speedrun-focused mode, and a host of brand-new unlockable costumes for Joel and Ellie. The game also hosts 60-plus accessibility options, outpacing what the developer was able to offer with The Last of Us Part II, and includes a new Audio Description mode, ensuring that play is rewarding and inclusive for all.

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