Sekiro’s Progression System Departs from Soulsborne: Here’s What We Know

Sekiros Progression System Departs from Soulsborne

Sekiro: Shadows Die Twice presents an entirely new direction for FromSoftware. Fans of Dark Souls and Bloodborne will immediately feel at home with the gameplay style of Sekiro, but it also comes with its fair share of new and interesting features. No longer, for example, will players be able to change the ‘fashion’ of their character. In fact, players will no longer be able to create or design a character at all.

Instead we will play exclusively as the Wolf, a Shinobi warrior sworn to protect a young prince. The story details are still shrouded in FromSoft’s trademarked mystery, but details about character progression and development are coming to light. Today, we’re going to be taking a look at what we know so far about it, and how you can expect to change and evolve as you play through Shadows Die Twice.

Here’s How Sekiro: Shadows Die Twice’s New Hub Area Works

Here's How The Hub Area Works In Sekiro: Shadows Die Twice

Sekiro’s hub area, called the Dilapidated Temple, will be instantly familiar to fans of From Software’s previous titles. Areas like the Firelink Shrine and Hunter’s Dream are synonymous with Miyazaki’s distinctive influence. These areas provide a safe place for the player to upgrade and improve their character, and the same goes for the Dilapidated Temple in Sekiro. Today, we’re going to take a look at exactly what you can expect to find there.

Sekiro: Shadows Die Twice is Different from Soulsborne and That’s Good

Sekiro is different and that's good.

Sekiro: Shadows Die Twice is the newest IP from FromSoftware, and it looks like it’s shaping up to really change the mechanics we know and love. For some From veterans, this is terrible news. For me, however, Sekiro looks to be transitioning many of the things we’ve come to take for granted in FromSoft games into something new. Something exciting. Today we’re going to be taking a look at how Sekiro departs from the classic FromSoft dynamic, and why that’s actually good.

Sekiro: Shadows Die Twice – Tokyo Game Show Trailer

Sekiro: Shadows Die Twice

Sekiro: Shadows Die Twice – Tokyo Game Show Trailer From Software has released the Tokyo Game Show 2018 trailer for Sekiro: Shadows Die Twice. The beginning of the trailer shows the protagonist, the character players will take control of, lying lifelessly on the floor. It then transitions quickly into gameplay flaunting the game’s traversal mechanics like […]

Shadows Die Twice – Info Leak (A New IP)

Old Hunter from Bloodbrone DLC for Shadows Die Twice

Shadows Die Twice – Info Leak (A New IP) More crazy leaks coming in and it looks like an insider from ResetEra (Who’s been verified by the Admin and goes by the name OmniPotent) apparently has the scoop on what the next project From Software is working on and where the game is set. First, we’re […]

DICE Awards Finalists Announced

DICE Awards Finalists Announced On February 18th, the winners of the 19th annual DICE Awards will be revealed in Las Vegas to conclude the 2016 DICE Summit. Today the finalists were announced, and they include some of the biggest games of 2015 but also some smaller titles like Ori and the Blind Forest and Life […]

Bloodborne 1.07 Update Now Available and Details About The Old Hunters Expansion

Bloodborne 1.07 Update Now Available and Details About The Old Hunters Expansion Today Sony Computer Entertainment Japan Studio just released the newest patch for bloodborne, called version 1.07, this update adds new features and changes the online component of the game Update 1.07 also adds the new League feature by meeting with Summon Master Valtr and […]