Report: Sony PlayStation 5 GPU to Utilize Navi Based Architecture
News website Forbes, claimed that AMD’s upcoming Navi graphics architecture was created for Sony’s PlayStation 5 GPU. Citing insider sources, Forbes contributor Jason Evangelho says that up to two thirds of the engineering staff were diverted to the project.
The report also suggests that this occurred against the wishes of the firm’s then-Chief Architect, Raja Koduri, who has since moved on to Intel.
Eurogamer said in an article on their website:
“The Forbes report goes on to suggest that PlayStation 5 will feature AMD’s Zen core as the basis for its CPU component, which is almost certain to be the case bearing in mind how the current-gen console transition to x86 architecture has benefited games development – and that Zen’s design offers superb efficiency and high performance with a relatively small silicon footprint, a perfect fit for console designs. The Zen tech – seen in AMD’s Ryzen processors – is also a shoe-in for Microsoft’s next hardware, with Phil Spencer confirming a rebalancing of CPU and GPU power more in line with PC.
We’ve asked AMD for comment on the Forbes story, but the notion of a console project leading the development of PC graphics technology isn’t entirely unprecedented. When the specs for the PlayStation 4 GPU leaked, we noted the high level of similarity between Sony’s hardware and AMD’s Pitcairn design that debuted in the Radeon HD 7870 and HD 7850, while PS4 Pro’s hardware make-up had commonalities with AMD’s Polaris GPU line.”