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Jesse Faden from the recently released title, Control
Jesse Faden from the recently released title, Control

Remedy Reveals Plans to Fix Control’s Various Performance Issues Soon

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The launch of Remedy’s highly anticipated new IP, Control, was received relatively well, all except the lingering performance issues plaguing both console and PC platforms. While the PC version was hit with various bugs like motion blur and the in-game map loading problems, the console versions are also plagued by stuttering and framerate drops during gamplay.

Recently, Remedy took to their blog post and promised an update for the said problems coming soon. While the game has been for gameplay mechanics and story upon its release last week, the performance has made playing though Control and exploring The Oldest House somewhat of a nightmare on many occasions.

Alas, it seems the developers are listening and working effortlessly on fixing the issues that have been addressed. For the full break down of the optimization problems and other bugs along with what the developers plan to address, check out the list below from the game’s official website below:


In most cases RTX issues are solved by making sure you have the latest version of Windows 10 (1903)


Some good news – As part of our next update (tentatively mid to late September) we’ll be providing players with an ON/OFF toggle for Motion Blur and Film Grain. This will come to all platforms.


We hear you and we’re addressing the issues reported! Our developers are working to improve how the in-game map loads to ensure that all the relevant info displays immediately and correctly, as it should.

We’ll provide more info on this very soon.


Right now, the team are looking at possible ways of improving console optimization in Control, but as you can hopefully understand, these things do take time and don’t happen at the press of a button (as much as we wish they did). We are also examining specific issues that some players have been experiencing and looking for fixes on those. When we have more info, we will be sure to let you know across our community channels.


Early on in Control’s development, it was decided that HDR would not be implemented in-game. This is a decision based on the fact that development resources are limited, and we need to allocate what we have in a certain way. Moving into post launch, we prefer to use the resources we have to focus on future free content for Control like the Photo Mode. We realize this may disappoint some players, but we hope the additions we plan to bring to Control more than make up for the absence of HDR.


To wrap things up, we want to take this opportunity to make it clear that this is just the beginning. Next week, we hope to provide our players with an update on future content plans something we know many of you are very keen on. Stay tuned for more information on that!

In the meantime, we hope this update reassures our players that we’re working behind the scenes on improving and bringing new content to Control. Just please be patient as the development team at Remedy is doing its best. Thanks once again for your continued show of support.

Control is currently available on the PS4, Xbox One and PC with the updates coming relatively soon.

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