Paragon is Going to Close on April 26th
The Paragon Team announced today in its official website, that they will continue operating Paragon servers until April 26, 2018. And they will be giving refunds to players that own the game.
Check out the character trailer of Terra in Paragon, the last hero released for the game:
The Paragon Team stated:
It’s with heavy hearts we’ve decided to close down Paragon.
We truly appreciate everything you’ve put into Paragon. We received many passionate ideas for where to take the game; the outpouring of thoughtful suggestions is another testament to this incredible community.
After careful consideration, and many difficult internal debates, we feel there isn’t a clear path for us to grow Paragon into a MOBA that retains enough players to be sustainable.
We didn’t execute well enough to deliver on the promise of Paragon. We have failed you — despite the team’s incredibly hard work — and we’re sorry.
To try to make this right, Epic is offering a full refund to every Paragon player for every purchase on any platform. This refund will come directly from Epic rather than your platform provider.
To request your refund, follow these steps:
- If you’re not playing on PC, link your Epic account (create one if necessary).
- If you play on PC, or have already linked your Epic account, you can request your refund here.
We’ll continue operating Paragon servers until April 26, 2018. As the player population continues to decrease, matchmaking times and quality will further degrade.
Thank you for joining us on this journey and for your dedication to Paragon.”
“Paragon is a free-to-play multiplayer online battle arena game developed and published by Epic Games. Powered by Epic’s Unreal Engine 4, the game started pay-to-play early access in March 2016, and free-to-play access started in February 2017.
Paragon is a third-person multiplayer online battle arena video game. The maps featured in the game are symmetrical, and bases are located at the two opposite ends of a map. Players are tasked with defeating the enemy team by destroying the core in their base. They can reach their opponents’ bases through the three lanes featured in each map. Each lane is protected by defensive towers that protect the bases by attacking any incoming enemies that stand within its range automatically. Lanes consist of two towers and an inhibitor; destroying all of these allows a team to spawn more powerful minions in that lane and directly attack the enemy core. Between lanes are jungles, inside which players can find additional resources for their teams. Jungles are separated from lanes by fog walls that players cannot see other players through.
In a match, ten players are divided into two teams. Each player assumes control of a “Hero.” Each hero has their own basic attack and possesses a set of four abilities which can consist of active attacks or maneuvers or passive buffs that help them or their teammates. Different heroes have different skills and weapons. For instance, TwinBlast, an offensive hero, primarily fires two pistols and throws grenades, while Muriel, a defensive hero, aids her allies with a shield. Heroes come in ranged and melee classes. Each hero has an ultimate ability; for example, ranged hero Murdock can fire a massive laser with infinite range. Both teams have minions, which jog toward their opponents’ bases and support the heroes. Super Minions enter the lanes upon destroying the enemy inhibitors.”