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New Warframe update emerges from the darkness

New Warframe update emerges from the darkness

Materializing from the smoky darkness, Digital Extremes’ newest Warframe update “Chains of Harrow” arrives on PC today introducing “Harrow,” a menacing new Warframe who wields priest-style powers and offers a terrifying new, lore-based quest.

With today’s update, the ever-evolving free-to-play action hit, sporting 30 million registered users and counting, also reveals the start of a planned graphical overhaul of the Solar System beginning with Earth. Dubbed “Earth Remastered,” the newly enhanced Earth – powered by Digital Extremes’ proprietary Evolution Engine – turns the formerly good-looking planet into a stunningly lush, beautifully lit, organically structured environment. According to PC Gamer: “The difference is stunning, with some scenes almost looking like an entirely different game.”

With Chains of Harrow, Warframe players (AKA Tenno) will descend into a haunting new quest resembling a horror film. In response to a disturbing transmission from Palladino, the Red Veil Clan’s spiritual medium, Tenno are compelled to investigate a dark, mysteriously abandoned Steel Meridian spacecraft found adrift. Inside the vessel, lights flicker and emergency lights strobe, revealing bodies of dead crew members. All is quiet except for whispers heard echoing throughout the lifeless craft.

Check out the Trailer:

General Additions 

  • Nidus, Ash Koga Profile and Frost Harka Icons have been added to the Market for purchase!
  • Added controller shake to Titania’s Razorwing ability.

Nidus Changes & Fixes

  • Increased the base health of Nidus’ Maggots to 1k.
  • Increased Nidus’ Mutation Stack consumption from 10 to 15 when knocked into a bleedout state/death. The task of regaining 10 Stacks is quickly obtainable, making this consequence for dying too light. Although 15 Stacks is not a huge jump, we’re hoping it’s closer to that sweet spot!
  • Entering a Nullifier bubble will now drain down Mutation Stacks the longer you are in the bubble.
  • To increase the visibility of Nidus’ Maggots, holding down Nidus’ Virulence will now display a HUD marker on them. Keep in mind that casting Virulence on Maggots cause them to detonate!
  • Nidus’ Ravenous Maggots no longer auto detonate when feasting on enemies. Previously the Maggots could do a majority of the grunt work and you were able to watch the carnage and gain Stacks at the same time. Now to pop the Maggots you’ll need to cast Virulence on them and rejoice in your hard earned Stack accumulation. It’s also worth noting that with testing by our team, the Stack rhythm before and after this change wasn’t noticed at all.
  • Improved the FX of Maggot explosion to better represent the intended area of explosion.
  • Nidus’ Ravenous Maggots will still attack but no longer latch on other Infested Maggots or Kuva Jesters due to awkward animations.
  • Fixed FX, Maggots, & Health regeneration while in Ravenous staying around forever if cast by a Client who leaves.

More info at – Source

Manuel Alvarez

Manuel Alvarez, a budding writer and the Leroy Jenkins of Final Fantasy XIV, he decided to join the Gaming Instincts team to contribute with the news portion of the website, from humble beginnings, Manuel is currently a graphic designer working for the industry, but his burning passion for gaming and opportunities made him enter the world of game journalism and like everybody else in the team, he is eager to see where it will lead him in the future!

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